Septimus' Occult Apothecary

15 year old Human construction, large sized

Location: Port Walbrook

Owned by: Septimus Cox

A recently constructed half-timbered house. A statue of the deity Caspio stands outside. A bead curtain separates the area where customers are served, from a stock room where herbs and chemicals are mixed.

Occupants

Name Role Age Gender Race Description
Callie Cox Medic 42 Female Human She is an adult human with blue eyes, long styled blond and grey streaked hair, and olive skin.
Ezra Pool Arch-Druid's Apprentice 16 Male Human He is an adolescent human with grey eyes, short auburn hair in a side parting, and light pink skin.
Geoffrey Cox 9 Male Human He is a human child with blue eyes, short curly light-brown hair, and olive skin.
Guillelmus Pool Arch-Druid's Apprentice 12 Male Human He is an adolescent human with grey eyes, auburn hair in braids, and light pink skin.
Hazel Banks Arch-Druid's Apprentice 16 Female Human She is an adolescent human with amber eyes, short black hair in a side parting, and medium brown skin.
Patience Cox 5 Female Human She is a human child with green eyes, scruffy blond hair, and olive skin.
Septimus Cox Arch-Druid 56 Male Human He is an elderly human with amber eyes, short silver hair, a full beard, and light brown skin.
Sylvester Cook-Small Arch-Druid's Apprentice 15 Male Human He is an adolescent human with hazel eyes, short curly dark-brown hair, and medium brown skin.
Tamar Mather Arch-Druid's Apprentice 12 Female Human She is an adolescent human with grey eyes, short dyed bright red hair, and light brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 90% and 93% of their base value.

Available Price Value Item Rarity Description
1 430 gp 480 gp Oil of slipperiness uncommon This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours.
1 180 gp 200 gp Potion of animal friendship uncommon When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair.
1 160 gp 180 gp Potion of climbing common When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors.
2 140 gp 150 gp Potion of greater healing uncommon You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 250 gp 270 gp Potion of growth uncommon When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process.
2 47 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 160 gp 180 gp Potion of heroism rare For 1 hour after drinking it, you gain 10 temporary hit points that last for 1 hour. For the same duration, you are under the effect of the spell (no concentration required). This blue potion bubbles and steams as if boiling.
2 280 gp 300 gp Potion of resistance uncommon When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder.
1 170 gp 180 gp Potion of water breathing uncommon You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it.
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