Cleavemine's Apothecary

416 year old Dwarf construction, small sized

Location: Rhyolitedeep

Owned by: Náórói Cleavemine

These natural caverns and tunnels serve as a small family home. A map of Rhyolitedeep is framed on one wall. A bead curtain separates the area where customers are served, from a stock room where herbs and chemicals are mixed.

Occupants

Name Role Age Gender Race Description
Dwaliini Rinehart Arch-Druid's Apprentice 32 Male Half-Dwarf He is an adolescent half-dwarf with hazel eyes, brown hair in braids, and dark brown skin.
Freróin daughter of Frerhal Arch-Druid's Apprentice 26 Female Dwarf She is an adolescent dwarf with grey eyes, long tied back red hair, a big bushy beard, and light pink skin.
Náórói Cleavemine Arch-Druid 233 Male Dwarf He is an elderly dwarf with brown eyes, balding dark-brown hair, a long beard, and medium brown skin.
Óini daughter of Flórói 205 Female Dwarf She is an elderly dwarf with grey eyes, long tied back strawberry hair, a big bushy beard, and olive skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 90% and 107% of their base value.

Available Price Value Item Rarity Description
2 490 gp 480 gp Oil of slipperiness uncommon This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours.
1 160 gp 180 gp Potion of climbing common When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors.
1 270 gp 270 gp Potion of growth uncommon When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process.
4 52 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 110 gp 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
1 190 gp 180 gp Potion of water breathing uncommon You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it.
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