Bofluin's Quality Magic Forge

798 year old Dwarf construction, small sized

Location: Limestonepass

Owned by: Bofluin Forgepick

These natural caverns and tunnels serve as a small family home. The dwelling also serves as a Magic Forge.

Occupants

Name Role Age Gender Race Description
Bofluin Forgepick Master Magesmith 219 Male Dwarf He is an elderly dwarf with amber eyes, a bald head, a big bushy beard, and olive skin.
Frerbun Forgepick Magesmith 79 Female Dwarf She is an adult dwarf with green eyes, dyed green hair in a plait, a full beard tied in two braids, and pale white skin.
Glóóni Forgepick Housekeeper 183 Female Dwarf She is an adult dwarf with brown eyes, long brown and grey streaked hair with a fringe cut, a big bushy beard, and medium brown skin.
Óihal Forgepick Housekeeper 107 Male Dwarf He is an adult dwarf with brown eyes, balding dyed black hair, a big bushy beard, and black skin.
Thoralin Forgepick Housekeeper 100 Male Dwarf He is an adult dwarf with brown eyes, a bald head, a big bushy beard, and black skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 83% and 109% of their base value.

Available Price Value Item Rarity Description Weight
1 1,400 gp 1,502 gp Adamantine Half Plate uncommon Medium armour. Base AC: 15 + Dex modifier (max 2). Gives disadvantage to stealth checks.

This suit of armor is reinforced with adamantine, one of the hardest substances in existence. While you're wearing it, any critical hit against you becomes a normal hit.
40 lbs.
1 24 gp 23 gp Dragon Slayer Quarterstaff rare A Simple Melee weapon. 1d6 + 1 bludgeoning damage. (Two-handed: 1d8 + 1 Bludgeoning damage.) Range: 5. Properties: Versatile, Monk, Magic

You have a +1 bonus to your attack and damage when wielding this Quarterstaff.
When you hit a dragon with this weapon, the dragon takes an extra 3d6 bludgeoning damage. For the purpose of this weapon, "dragon" refers to any creature with the dragon type, including dragon turtles and wyverns.
4 lbs.
1 Negotiable Lavish wand of awareness uncommon A 10 inch wooden rod, to activate the user must pass a DC12 intelligence check, if successful you may add a +2 bonus to the next initiative roll you make. This property cannot be used again until after a long rest. After use, the item appears highly decorated and valuable for 6 hours.
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