Shretu's Apothecary

214 year old Otterfolk construction, small sized

Location: Wednesden

Owned by: Shretu Roolapup

Located away from the water line, this small Den shares it's access to the water with other families. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.

Occupants

Name Role Age Gender Race Description
Cloor Roolapup 1 Male Otterfolk He is an infant otterfolk with grey eyes and grey fur with white stripes.
Floorit Drooteepup Arch-Druid's Apprentice 8 Male Otterfolk He is an adolescent otterfolk with black eyes and light brown fur with white streaks.
Freli Roolapup Druid 17 Female Otterfolk She is an adult otterfolk with grey eyes and light brown fur with grey stripes.
Heerup Arch-Druid's Apprentice 10 Male Otterfolk He is an adolescent otterfolk with grey eyes and light brown fur with brown fur on their feet.
Hiena Shretupup Housekeeper 21 Female Otterfolk She is an adult otterfolk with grey eyes and light brown fur with brown fur on their feet.
Keama Roolapup 1 Female Otterfolk She is an infant otterfolk with grey eyes and light brown fur with grey fur on their face and chest.
Keare Shretupup Druid 32 Female Otterfolk She is an adult otterfolk with grey eyes and light brown fur with brown fur on their face and chest.
Pookin Hienapup 6 Male Otterfolk He is an otterfolk child with grey eyes and white fur with brown stripes.
Rhulureep Drooteepup Druid 15 Male Otterfolk He is an adult otterfolk with grey eyes and medium brown fur with light brown fur on their face and chest.
Roola Lieppup Druid 36 Female Otterfolk She is an adult otterfolk with grey eyes and medium brown fur with dark brown fur on their face and chest.
Roola Shretupup Housekeeper 34 Female Otterfolk She is an adult otterfolk with grey eyes and light brown fur with brown fur on their face and chest.
Shretu Roolapup Arch-Druid 49 Female Otterfolk She is an elderly otterfolk with grey eyes and medium brown fur with light brown fur on their feet.
Theakin Shretupup Druid 29 Male Otterfolk He is an adult otterfolk with grey eyes and medium brown fur with light brown fur on their face and chest.
Tiekol Housekeeper 35 Male Otterfolk He is an adult otterfolk with grey eyes and grey fur with white stripes.
Wheetu Roolapup 6 Female Otterfolk She is an otterfolk child with grey eyes and light brown fur with grey stripes.
Whoomeep Lieppup Housekeeper 32 Male Otterfolk He is an adult otterfolk with one grey eye (his left is closed and scarred) and white fur with brown fur on their face and chest.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 85% and 115% of their base value.

Available Price Value Item Rarity Description
2 98 gp 90 gp Philter of love uncommon The next time you see a creature within 10 minutes after drinking this philter, you become charmed by that creature for 1 hour. If the creature is of a species and gender you are normally attracted to, you regard it as your true love while you are charmed. This potion's rose-hued, effervescent liquid contains one easy-to-miss bubble shaped like a heart.
1 170 gp 180 gp Potion of climbing common When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors.
1 160 gp 150 gp Potion of greater healing uncommon You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
3 47 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 89 gp 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
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