Clipkin's Emporium

790 year old Halfling construction, medium sized

Location: Elbaton

Owned by: Olmanras Clipkin

A half-timbered house with a thatched roof. The dwelling also serves as an Emporium.

Occupants

Name Role Age Gender Race Description
Asmiila Clipkin-Barrett 7 Female Halfling She is a halfling child with grey eyes, short strawberry hair in a side parting, and pale white skin.
Bessie Clipkin-Barrett Shopkeep's Assistant 48 Female Halfling She is an adult halfling with grey eyes, long flowing dyed strawberry hair, and light brown skin.
Ceredic Clipkin-Barrett 12 Male Halfling He is a halfling child with grey eyes, short dark-brown hair, and light brown skin.
Diamly Clipkin-Barrett 0 Female Halfling She is an infant halfling with grey eyes, wisps of red hair, and pale white skin.
Dine Clipkin Shopkeep's Assistant 75 Female Longfoot She is an elderly longfoot with hazel eyes, long tied back white hair, and medium brown skin.
Hanandman Clipkin Housekeeper 35 Male Halfling He is an adult halfling with blue eyes, dyed brown hair in braids, a clean shaven face, and olive skin.
Hobsoan Clipkin Shopkeep's Assistant 41 Male Halfling He is an adult halfling with hazel eyes, short light-brown and grey streaked hair, a clean shaven face, and medium brown skin.
Jasmin Clipkin-Barrett Shopkeep's Assistant 23 Female Halfling She is an adult halfling with amber eyes, red hair in a plait, and pale white skin.
Marmcho Clipkin-Barrett Housekeeper 47 Male Halfling He is an adult halfling with amber eyes, long curly red hair, bushy sideburns, and pale white skin.
Olmanras Clipkin Shopkeep 83 Male Halfling He is an elderly halfling with blue eyes, short blond and grey streaked hair, a clean shaven face, and light pink skin.
Semolda Clipkin-Barrett 12 Female Halfling She is a halfling child with grey eyes, dark-brown hair in a pigtails, and light brown skin.
Sered Clipkin Shopkeep's Assistant 80 Male Halfling He is an elderly halfling with grey eyes, silver hair in a ponytail, a clean shaven face, and light brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 106% and 120% of their base value.

Available Price Value Item Description Weight
3 28 gp 25 gp Acid (vial) As an action, you can splash the contents of this vial onto a creature within 5 feet of you or throw the vial up to 20 feet, shattering it on impact. In either case, make a ranged attack against a creature or object, treating the acid as an improvised weapon. On a hit, the target takes 2d6 acid damage. 1 lb.
2 1 gp 1 sp 1 gp Ball bearings (bag of 1,000) As an action, you can spill these tiny metal balls from their pouch to cover a level, square area that is 10 feet on a side. A creature moving across the covered area must succeed on a DC 10 Dexterity saving throw or fall prone. A creature moving through the area at half speed doesn't need to make the save. 2 lbs.
3 29 gp 25 gp Book A book might contain poetry, historical accounts, information pertaining to a particular field of lore, diagrams and notes on gnomish contraptions, or just about anything else that can be represented using text or pictures. A book of spells is a spellbook (described later in this section). 5 lbs.
1 6 cp 5 cp Bucket 2 lbs.
1 1 gp 2 sp 1 gp Case, map or scroll This cylindrical leather case can hold up to ten rolled-up sheets of paper or five rolled-up sheets of parchment. 1 lb.
3 5 gp 9 sp 5 gp Hunting trap When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. 25 lbs.
4 11 gp 10 gp Wand An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. 1 lb.
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