Mark-Digglehead's Apothecary

165 year old Halfling construction, small sized

Location: Erugaby

Owned by: Amellna Mark-Digglehead

A historic 7th Century half-timbered house. A bead curtain separates the area where customers are served, from a stock room where herbs and chemicals are mixed.

Occupants

Name Role Age Gender Race Description
Adoc Marks 1 Male Halfling He is an infant halfling with grey eyes, wisps of blond hair, and light pink skin.
Amellna Mark-Digglehead Arch-Druid 67 Female Halfling She is an adult halfling with brown eyes, long black hair with a fringe cut, and dark brown skin.
Cerdco Marks Druid 83 Male Halfling He is an elderly halfling with brown eyes, balding grey hair, bushy sideburns, and medium brown skin.
Ferdiho Marks Housekeeper 36 Male Halfling He is an adult halfling with hazel eyes (the right of which is glass), a black quiff, bushy sideburns, and dark brown skin.
Grinoc Pipeville-Parker Arch-Druid's Apprentice 19 Male Halfling He is an adolescent halfling with grey eyes, short strawberry hair, and olive skin.
Maldlot Marks Housekeeper 41 Female Halfling She is an adult halfling with amber eyes (the right of which is glass), dark-brown hair in a bun, and medium brown skin.
Myrtleha Mark-Digglehead Druid 67 Female Halfling She is an adult halfling with grey eyes, auburn and grey streaked hair in a bun, and light brown skin.
Orgulasfo Marks 8 Male Halfling He is a halfling child with grey eyes, a blond quiff, and light pink skin.
Semoliora Marks 0 Female Halfling She is an infant halfling with hazel eyes, a bald head, and medium brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 81% and 116% of their base value.

Available Price Value Item Rarity Description
1 190 gp 180 gp Potion of climbing common When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors.
2 50 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
2 98 gp 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
1 250 gp 300 gp Potion of resistance uncommon When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder.
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