Sampson's Apothecary
245 year old Human construction, small sized
Location: Chesfield
Owned by: Sampson Canady
A historic 6th Century half-timbered house. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Evelyn Canady | 51 | Female | Human | She is an elderly human with amber eyes (behind a pair of spectacles), long flowing dyed dark-brown hair, and dark brown skin. | |
Kathleen Hitchcock | Arch-Druid's Apprentice | 13 | Female | Human | She is an adolescent human with amber eyes, long tied back blond hair, and pale white skin. |
Michael Canady the 2nd | Arch-Druid's Apprentice | 18 | Male | Human | He is an adolescent human with amber eyes, long dark-brown hair with a fringe cut, and medium brown skin. |
Sampson Canady | Arch-Druid | 47 | Male | Human | He is an adult human with grey eyes, a auburn quiff, stubble, and olive skin. |
Sampson Canady | 3 | Male | Human | He is a human child with grey eyes, long curly strawberry hair, and light pink skin. | |
Solomon House | Tutor | 27 | Male | Human | He is an adult human with grey eyes, long flowing strawberry hair, a goatee, and olive skin. |
Tamar Eddy | Housekeeper | 47 | Female | Human | She is an adult human with brown eyes, black hair in braids, and medium brown skin. |
Ydenia House | Housekeeper | 24 | Female | Human | She is an adult human with brown eyes, black hair in a ponytail, and dark brown skin. |
Family Tree
- Sampson Canady (♂/47) + Evelyn Canady nee James (♀/51/Sampson's wife)
- Ydenia House nee Canady (♀/24/Sampson's daughter) + Solomon House (♂/27/Sampson's son in-law)
- Sampson Canady (♂/3/Sampson's grandson)
- Tamar Eddy (♀/47/Sampson's cousin)
Items for sale
At this location, items are priced between 105% and 116% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
2 | 520 gp | 480 gp | Oil of slipperiness | uncommon | This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours. |
1 | 96 gp | 90 gp | Philter of love | uncommon | The next time you see a creature within 10 minutes after drinking this philter, you become charmed by that creature for 1 hour. If the creature is of a species and gender you are normally attracted to, you regard it as your true love while you are charmed. This potion's rose-hued, effervescent liquid contains one easy-to-miss bubble shaped like a heart. |
1 | 210 gp | 180 gp | Potion of climbing | common | When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors. |
1 | 530 gp | 500 gp | Potion of giant strength (hill giant) | uncommon | When you drink this potion, your Strength score changes to 21 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect. |
1 | 310 gp | 270 gp | Potion of growth | uncommon | When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process. |
1 | 53 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |