Ollie's Apothecary

258 year old Human construction, small sized

Location: Maccaham

Owned by: Ollie Gilman

A historic 6th Century half-timbered house. Tables are stacked with glassware, vials of liquid, and boxes of herbs. There is in no discernable order to be seen but the owner seems to know where everything is, moving around and working without pause or delay.

Occupants

Name Role Age Gender Race Description
Baden Henderson 61 Male Human He is an elderly human with amber eyes, a shaved head, a clean shaven face, and light pink skin.
Bertie Chase Arch-Druid's Apprentice 18 Female Human She is an adolescent human with amber eyes, auburn hair in a pigtails, and olive skin.
Doris Henderson Druid 57 Female Human She is an elderly human with hazel eyes, long flowing grey hair, and medium brown skin.
Everard Gilman the 2nd 1 Male Tiefling He is an infant tiefling with silver eyes, wisps of black hair, and wine-purple skin. He has small curved horns.
Ollie Gilman Arch-Druid 32 Female Human She is an adult human with grey eyes, blond hair in a plait, and pale white skin.
Toly Bingham-House 50 Male Human He is an elderly human with grey eyes, a shaved head, a clean shaven face, and light pink skin.
Virgil Gilman Housekeeper 33 Male Tiefling He is an adult tiefling with white eyes, strawberry hair in a ponytail, a pencil moustache, and red skin. He has curved horns.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 83% and 94% of their base value.

Available Price Value Item Rarity Description
3 400 gp 480 gp Oil of slipperiness uncommon This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours.
2 130 gp 150 gp Potion of greater healing uncommon You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
3 45 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
2 89 gp 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
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