Floris' Apothecary
299 year old Dwarf construction, small sized
Location: Dunitepeak
Owned by: Floris son of Durarin
A small stone walled house with a slate roof. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Binli Oldminer | 8 | Female | Dwarf | She is a dwarf child with brown eyes, short dark-brown hair, and medium brown skin. | |
Durarin son of Floris | Arch-Druid | 123 | Male | Dwarf | He is an adult dwarf with brown eyes, long curly dark-brown hair, a long beard, and medium brown skin. |
Floris son of Durarin | Housekeeper | 36 | Male | Dwarf | He is an adolescent dwarf with amber eyes, long flowing auburn hair, a full beard tied in two braids, and olive skin. |
Glóurin Ferriteseeker | Arch-Druid's Apprentice | 35 | Male | Dwarf | He is an adolescent dwarf with grey eyes, short dark-brown hair, a long beard, and light brown skin. |
Gróin Chromebrow | Arch-Druid's Apprentice | 24 | Female | Dwarf | She is an adolescent dwarf with green eyes, short blond hair in a side parting, a big bushy beard, and light pink skin. |
Thorarvi son of Durarin | 6 | Male | Dwarf | He is a dwarf child with brown eyes, long dark-brown hair with a fringe cut, and medium brown skin. | |
Thororn Oldminer | 11 | Female | Dwarf | She is a dwarf child with amber eyes, scruffy dark-brown hair, and medium brown skin. |
Family Tree
- Durarin son of Floris (♂/123/Floris' father)
- Floris son of Durarin (♂/36)
- Thororn Oldminer (♀/11/Floris' half-sister)
- Binli Oldminer (♀/8/Floris' half-sister)
- Thorarvi son of Durarin (♂/6/Floris' half-brother)
Items for sale
At this location, items are priced between 116% and 117% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
1 | 230 gp | 200 gp | Potion of animal friendship | uncommon | When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair. |
1 | 210 gp | 180 gp | Potion of climbing | common | When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors. |
1 | 310 gp | 270 gp | Potion of growth | uncommon | When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process. |
2 | 58 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
1 | 120 gp | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |
2 | 350 gp | 300 gp | Potion of resistance | uncommon | When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder. |
1 | 210 gp | 180 gp | Potion of water breathing | uncommon | You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it. |