Pace's Apothecary

60 year old Human construction, small sized

Location: Rickmanscliffe

Owned by: Agneta Pace

The door on this small cottage has been painted indigo. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.

Occupants

Name Role Age Gender Race Description
Addie Pace 53 Female Human She is an elderly human with grey eyes, long strawberry hair tied back in a knot, and olive skin.
Agneta Pace Arch-Druid 58 Female Human She is an elderly human with amber eyes, dark-brown hair in a pigtails, and light brown skin.
Daisy Hart Arch-Druid's Apprentice 15 Female Human She is an adolescent human with amber eyes, dark-brown hair in a bun, and medium brown skin.
Rupert Pace the 2nd Arch-Druid's Apprentice 12 Male Human He is an adolescent human with brown eyes, a shaved head, and medium brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 86% and 120% of their base value.

Available Price Value Item Rarity Description
1 150 gp 150 gp Potion of greater healing uncommon You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
3 55 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 99 gp 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
2 270 gp 300 gp Potion of resistance uncommon When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder.
1 180 gp 180 gp Potion of water breathing uncommon You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it.
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