Evelyn's Apothecary
153 year old Human construction, medium sized
Location: Bigglesstead
Owned by: Evelyn Gifford
A half-timbered house with a thatched roof. There are missing pavestones outside the building. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Arabella Gifford | Housekeeper | 29 | Female | Human | She is an adult human with blue eyes, long styled blond hair, and pale white skin. |
Blodwen Rice | Arch-Druid's Apprentice | 15 | Female | Human | She is an adolescent human with blue eyes, scruffy blond hair, and light pink skin. |
Evelyn Gifford | Arch-Druid | 60 | Female | Human | She is an elderly human with hazel eyes, long flowing grey hair, and medium brown skin. |
Florence Bush | 64 | Female | Human | She is an elderly human with brown eyes, scruffy grey hair, and black skin. | |
Frances May | Arch-Druid's Apprentice | 13 | Female | Human | She is an adolescent human with blue eyes, blond hair in a bun, and light pink skin. |
Marianne Gifford | Housekeeper | 36 | Female | Human | She is an adult human with green eyes, dyed blond hair in a plait, and pale white skin. |
Marshall Bush | 60 | Male | Human | He is an elderly human with hazel eyes, long dark-brown hair with a fringe cut, a full beard, and dark brown skin. | |
Spencer Gifford | Druid | 41 | Male | Human | He is an adult human with grey eyes, strawberry hair in a ponytail, a long beard, and light brown skin. |
Family Tree
- Evelyn Gifford (♀/60)
- Marianne Gifford (♀/36/Evelyn's daughter) + Spencer Gifford (♂/41/Evelyn's son in-law)
- Arabella Gifford (♀/29/Evelyn's daughter)
- Florence Bush nee Gifford (♀/64/Evelyn's sister) + Marshall Bush (♂/60/Evelyn's brother in-law)
Items for sale
At this location, items are priced between 85% and 98% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
1 | 190 gp | 200 gp | Potion of animal friendship | uncommon | When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair. |
2 | 130 gp | 150 gp | Potion of greater healing | uncommon | You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
1 | 240 gp | 270 gp | Potion of growth | uncommon | When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process. |
3 | 47 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
2 | 180 gp | 180 gp | Potion of heroism | rare | For 1 hour after drinking it, you gain 10 temporary hit points that last for 1 hour. For the same duration, you are under the effect of the spell (no concentration required). This blue potion bubbles and steams as if boiling. |
1 | 91 gp | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |
1 | 270 gp | 300 gp | Potion of resistance | uncommon | When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder. |