Teler's Magical Apothecary
19 year old Human construction, small sized
Location: Ilfraburn
Owned by: Edna Teler
Oiled canvas is pulled tight over a sturdy wooden frame. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Anne Lewis | Arch-Druid's Apprentice | 15 | Female | Tiefling | She is an adolescent tiefling with silver eyes, long dyed red hair tied back in a knot, and brick-red skin. She has curved horns. |
Edna Teler | Arch-Druid | 52 | Female | Human | She is an elderly human with amber eyes, silver hair in a ponytail, and light pink skin. |
Myer Carson the 2nd | Arch-Druid's Apprentice | 17 | Male | Human | He is an adolescent human with green eyes, short curly light-brown hair, and light pink skin. |
Items for sale
At this location, items are priced between 94% and 118% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
3 | 480 gp | 480 gp | Oil of slipperiness | uncommon | This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours. |
1 | 210 gp | 200 gp | Potion of animal friendship | uncommon | When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair. |
1 | 200 gp | 180 gp | Potion of climbing | common | When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors. |
1 | 56 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |