Bryant's Apothecary
198 year old Human construction, medium sized
Location: Skelmershaven
Owned by: Margery Bryant
A brick house with a slate tile roof. Tables are stacked with glassware, vials of liquid, and boxes of herbs. There is in no discernable order to be seen but the owner seems to know where everything is, moving around and working without pause or delay.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Beulah Bryant | Druid | 22 | Female | Human | She is an adult human with grey eyes, long flowing strawberry hair, and light pink skin. |
| Daerny Mounteney | Housekeeper | 34 | Male | Human | He is an adult human with grey eyes (behind a pair of spectacles), a brown quiff, a clean shaven face, and light brown skin. |
| Fliell Mounteney | 0 | Male | Human | He is an infant human with amber eyes, wisps of brown hair, and medium brown skin. | |
| Jonathan Bankbody-Chetblower | Housekeeper | 44 | Male | Human | He is an adult human with amber eyes, dyed blond hair in a ponytail, a full beard, and olive skin. |
| Margery Bryant | Arch-Druid | 47 | Female | Human | She is an adult human with amber eyes, long curly dyed strawberry hair, and olive skin. |
| Matthias Brightfist | 53 | Male | Human | He is an elderly human with blue eyes (the right of which is glass), very short blond and grey streaked hair, a horseshoe moustache, and light pink skin. | |
| Preameep Underiffer | Arch-Druid's Apprentice | 9 | Male | Otterfolk | He is an adolescent otterfolk with black eyes and grey fur with light brown streaks. |
| Squire Brightfist | Arch-Druid's Apprentice | 18 | Male | Human | He is an adolescent human with brown eyes, dyed brown hair in a ponytail, and black skin. |
Family Tree
- Margery Bryant (♀/47) + Matthias Brightfist (♂/53/Margery's husband)
- Beulah Bryant (♀/22/Margery's daughter) + Daerny Mounteney (♂/34/Margery's son in-law)
- Fliell Mounteney (♂/0/Margery's grandson)
- Jonathan Bankbody-Chetblower (♂/44/Margery's brother)
Items for sale
At this location, items are priced between 91% and 106% of their base value.
| Available | Price | Value | Item | Rarity | Description |
|---|---|---|---|---|---|
| 1 | 440 gp | 480 gp | Oil of slipperiness | uncommon | This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours. |
| 1 | 870 gp | 960 gp | Potion of clairvoyance | rare | When you drink this potion, you gain the effect of the spell. An eyeball bobs in this yellowish liquid but vanishes when the potion is opened. |
| 2 | 190 gp | 180 gp | Potion of climbing | common | When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors. |
| 1 | 2,000 gp | 2,000 gp | Potion of giant strength (frost or stone giant) | rare | When you drink this potion, your Strength score changes to 23 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect. |
| 1 | 140 gp | 150 gp | Potion of greater healing | uncommon | You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
| 1 | 250 gp | 270 gp | Potion of growth | uncommon | When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process. |
| 5 | 50 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
| 2 | 170 gp | 180 gp | Potion of heroism | rare | For 1 hour after drinking it, you gain 10 temporary hit points that last for 1 hour. For the same duration, you are under the effect of the spell (no concentration required). This blue potion bubbles and steams as if boiling. |