Looy's Apothecary
380 year old Otterfolk construction, medium sized
Location: Port Heybham
Owned by: Looy Hardy
Located close to the water line, this Den has an access point from the water, and one from dry land. Tables are stacked with glassware, vials of liquid, and boxes of herbs. There is in no discernable order to be seen but the owner seems to know where everything is, moving around and working without pause or delay.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Cheala Hardy | Housekeeper | 17 | Female | Otterfolk | She is an adult otterfolk with black eyes and medium brown fur with light brown spots. |
| Clulutee Leadhammer | Housekeeper | 26 | Female | Otterfolk | She is an adult otterfolk with one grey eye (her left is covered by an eye-patch) and white fur with black fur on their face. |
| Conra Foster | Arch-Druid's Apprentice | 15 | Male | Human | He is an adolescent human with hazel eyes, dark-brown hair in braids, and black skin. |
| Finaril Cleavehammer | Arch-Druid's Apprentice | 7 | Male | Otterfolk | He is an adolescent otterfolk with grey eyes and dark brown fur with brown fur on their face and chest. |
| Khululi Hardy | Housekeeper | 24 | Female | Otterfolk | She is an adult otterfolk with black eyes and light brown fur with brown spots. |
| Llulurup Leadarm | Arch-Druid's Apprentice | 7 | Male | Otterfolk | He is an adolescent otterfolk with black eyes and light brown fur with brown spots. |
| Loolo Leadhammer | Housekeeper | 36 | Male | Otterfolk | He is an adult otterfolk with black eyes and light brown fur with black streaks. |
| Looy Hardy | Arch-Druid | 38 | Female | Otterfolk | She is an adult otterfolk with grey eyes and light brown fur with white fur on their face. |
| Neekin Leadhammer | Housekeeper | 22 | Male | Otterfolk | He is an adult otterfolk with black eyes and light brown fur with dark brown spots. |
| Wownint Leadhammer | Arch-Druid's Apprentice | 8 | Female | Otterfolk | She is an adolescent otterfolk with grey eyes and medium brown fur with grey fur on their face and chest. |
Family Tree
- Looy Hardy (♀/38)
- Neekin Leadhammer (♂/22/Looy's son) + Khululi Hardy (♀/24/Looy's daughter in-law)
- Cheala Hardy (♀/17/Looy's daughter)
- Loolo Leadhammer (♂/36/Looy's brother) + Clulutee Leadhammer (♀/26/Looy's sister in-law)
Items for sale
At this location, items are priced between 104% and 107% of their base value.
| Available | Price | Value | Item | Rarity | Description |
|---|---|---|---|---|---|
| 1 | 510 gp | 480 gp | Oil of slipperiness | uncommon | This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours. |
| 1 | 210 gp | 200 gp | Potion of animal friendship | uncommon | When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair. |
| 2 | 1,000 gp | 960 gp | Potion of clairvoyance | rare | When you drink this potion, you gain the effect of the spell. An eyeball bobs in this yellowish liquid but vanishes when the potion is opened. |
| 1 | 190 gp | 180 gp | Potion of climbing | common | When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors. |
| 1 | 290 gp | 270 gp | Potion of diminution | rare | When you drink this potion, you gain the "reduce" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously contracts to a tiny bead and then expands to color the clear liquid around it. Shaking the bottle fails to interrupt this process. |
| 1 | 160 gp | 150 gp | Potion of greater healing | uncommon | You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
| 6 | 53 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
| 1 | 310 gp | 300 gp | Potion of resistance | uncommon | When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder. |
| 1 | 190 gp | 180 gp | Potion of water breathing | uncommon | You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it. |