Isabel's Apothecary
5 year old Human construction, medium sized
Location: Midwood
Owned by: Isabel Abrams
Several tents, pitched in a circle. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Bettie Harry | Arch-Druid's Apprentice | 18 | Female | Human | She is an adolescent human with amber eyes, long flowing dark-brown hair, and medium brown skin. |
| Inez Abrams | 1 | Female | Human | She is an infant human with brown eyes, wisps of black hair, and dark brown skin. | |
| Isabel Abrams | Arch-Druid | 29 | Female | Human | She is an adult human with brown eyes, black hair in braids, and dark brown skin. |
| Mae Moyer | Arch-Druid's Apprentice | 15 | Female | Human | She is an adolescent human with amber eyes, dyed white hair in braids, and light pink skin. |
| Redvers Abrams | Housekeeper | 40 | Male | Human | He is an adult human with grey eyes, a dark-brown and grey streaked quiff, a full beard, and light brown skin. |
| Sadoc Moyer the 2nd | Arch-Druid's Apprentice | 14 | Male | Tiefling | He is an adolescent tiefling with red eyes, short brown hair, and brick-red skin. He has curved horns. |
Family Tree
- Isabel Abrams nee Barrow (♀/29) + Redvers Abrams (♂/40/Isabel's husband)
- Inez Abrams (♀/1/Isabel's daughter)
Items for sale
At this location, items are priced between 98% and 104% of their base value.
| Available | Price | Value | Item | Rarity | Description |
|---|---|---|---|---|---|
| 1 | 2,000 gp | 1,920 gp | Oil of etherealness | rare | Beads of this cloudy gray oil form on the outside of its container and quickly evaporate. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of the spell for 1 hour. |
| 2 | 200 gp | 200 gp | Potion of animal friendship | uncommon | When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair. |
| 1 | 950 gp | 960 gp | Potion of clairvoyance | rare | When you drink this potion, you gain the effect of the spell. An eyeball bobs in this yellowish liquid but vanishes when the potion is opened. |
| 1 | 180 gp | 180 gp | Potion of climbing | common | When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors. |
| 2 | 51 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
| 1 | 300 gp | 300 gp | Potion of resistance | uncommon | When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder. |