Tinpick's Enigmatic Magic Trinkets Emporium
288 year old Dwarf construction, small sized
Location: Chalkton
Owned by: Náráin Tinpick
The this small family home was built in an abandoned mineshaft. The dwelling also serves as a Magic Trinkets Emporium.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Bombóni Littlepick | Shopkeep's Apprentice | 24 | Female | Dwarf | She is an adolescent dwarf with grey eyes, scruffy strawberry hair, a big bushy beard, and light pink skin. |
| Dwaliili Tinpick | Housekeeper | 75 | Male | Dwarf | He is an adult dwarf with amber eyes, scruffy strawberry hair, a goatee, and light brown skin. |
| Dwalili Bronzestrong | Housekeeper | 182 | Male | Dwarf | He is an adult dwarf with amber eyes, short curly strawberry and grey streaked hair, a big bushy beard, and light pink skin. |
| Grini Tinpick | Shopkeep's Assistant | 110 | Female | Dwarf | She is an adult dwarf with grey eyes, long tied back red hair, a long beard, and light pink skin. |
| Kibórói Tinpick | Shopkeep's Apprentice | 22 | Male | Dwarf | He is an adolescent dwarf with grey eyes, short strawberry hair, a goatee, and light pink skin. |
| Kilar Tinpick | 3 | Female | Dwarf | She is a dwarf child with amber eyes, auburn hair in a plait, and light brown skin. | |
| Killi Tinpick | 9 | Female | Dwarf | She is a dwarf child with amber eyes, strawberry hair in a plait, and light pink skin. | |
| Náráin Tinpick | Shopkeep | 148 | Male | Dwarf | He is an adult dwarf with grey eyes, short dyed black hair in a side parting, a big bushy beard, and light brown skin. |
| Naugluith Tinpick | Housekeeper | 156 | Female | Dwarf | She is an adult dwarf with amber eyes, dyed dark-brown hair in braids, a long beard, and medium brown skin. |
| Tharini Tinpick | Shopkeep's Apprentice | 45 | Female | Dwarf | She is an adolescent dwarf with green eyes, strawberry hair in braids, a full beard, and olive skin. |
Family Tree
- Náráin Tinpick (♂/148) + Naugluith Tinpick nee Brassbrow (♀/156/Náráin's wife)
- Dwaliili Tinpick (♂/75/Náráin's son) + Grini Tinpick nee Silverseeker (♀/110/Náráin's daughter in-law)
- Killi Tinpick (♀/9/Náráin's granddaughter)
- Kilar Tinpick (♀/3/Náráin's granddaughter)
- Dwalili Bronzestrong (♂/182/Náráin's brother in-law)
Items for sale
At this location, items are priced between 89% and 109% of their base value.
| Available | Price | Item | Rarity | Description |
|---|---|---|---|---|
| 1 | 501 - 5,000 gp | Belt of dwarvenkind | rare |
Requires attunement. While wearing this belt, you gain the following benefits: Your Constitution score increases by 2, to a maximum of 20. You have advantage on Charisma (Persuasion) checks made to interact with dwarves. You have advantage on saving throws against poison, and you have resistance against poison damage. You have darkvision out to a range of 60 feet. You can speak, read, and write Dwarvish. In addition, while attuned to the belt, you have a 50 percent chance each day at dawn of growing a full beard if you're capable of growing one, or a visibly thicker beard if you already have one. |
| 1 | Negotiable | Cold book of haste goblin poetry | uncommon | A book containing poetry written in goblin. If you read one of the poems aloud, your movement speed is doubled for 1 minute. This property cannot be used again until after a long rest. The book is cold to the touch. |
| 1 | Negotiable | Fleek's poisonous book of life saving tickets | uncommon | A small leather bound booklet contains 4 numbered tickets. When a ticket is torn from the binding, it crumbles to dust and then the next time you are dying at the start of your turn, you stabilize. This effect wears off after a day. This property cannot be used again until after a long rest. After using the tickets's property, you must succeed a constitution save, DC 12, or be poisoned for 1 hour. |
| 1 | Negotiable | Giving amber awareness fish | uncommon | A small fish carved of amber. A command word "management" is scratched on the design. If you speak the word, you may add a +2 bonus to the next initiative roll you make. This property cannot be used again until after a long rest. After 100 days, the fish's property stops working. If the fish finds a new owner that has not owned it before, the property will work again. |
| 1 | Negotiable | Needy pebble of darkness | uncommon | The pebble is smooth and feels comforting to hold. A universe of natural beauty patterns the surface. Study the pebble for 2 minutes uninterrupted and a darkness shrouds a 5 ft area around object as if a shadow were being cast by a large solid object placed between it and the nearest source of light. The darkness is magical and follows the same rules as the Darkness spell. The effect lasts 10 minutes. This property cannot be used again until after a long rest. This magic item requires attunement. (See 'Attunement' in the SRD.) |
| 1 | Negotiable | The wizard's hat of warming | uncommon | This wizard's hat has it's command word "nature" stitched on a label on the inside. When worn by a wizard, if you speak the command word, the ambient temperature increases by up to 20ºF (10ºC) in a 10ft sphere emanating from the object lasting 10 minutes. The item will have no further effect at temperatures above 95ºF (35ºC.) This property cannot be used again until after a long rest. |
| 1 | Negotiable | Warm shoe of infernal tongue | uncommon | This magical shoe fits any foot, and matches any outfit. If worn, when you click your heels together, you can speak and understand infernal for the next day. This property cannot be used again until after a long rest. The shoe is warm to the touch. |
Note
- The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.