Tinuvoth's Arcane Apothecary
793 year old Elf construction, small sized
Location: Eveley
Owned by: Tinuvoth Miritarian
A small hardwood cabin. Tables are stacked with glassware, vials of liquid, and boxes of herbs. There is in no discernable order to be seen but the owner seems to know where everything is, moving around and working without pause or delay.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Andwiliboc Nightrr | Housekeeper | 411 | Male | Elf | He is an adult elf with silver eyes (behind a pair of spectacles), strawberry hair in a bun, a soulpatch, and olive skin. |
Denethin Dornorn | Housekeeper | 428 | Male | Elf | He is an adult elf with brown eyes, dyed blond hair in braids, a clean shaven face, and medium brown skin. |
Elebari Miritarian | Druid | 434 | Female | Elf | She is an adult elf with amber eyes, dark-brown hair in a ponytail, and light brown skin. |
Elebrinddel Orama | 18 | Female | Elf | She is an elf child with silver eyes, brown hair in a pigtails, and light brown skin. | |
Heodoas Alandrtar | Arch-Druid's Apprentice | 20 | Male | Elf | He is an adolescent elf with black eyes, scruffy black hair, and black skin. |
Idriari Orama | Housekeeper | 198 | Female | Elf | She is an adult elf with brown eyes (behind a pair of spectacles), scruffy dyed bright red hair, and medium brown skin. |
Mîáin Nolbrigyr | Arch-Druid's Apprentice | 87 | Female | Elf | She is an adolescent elf with grey eyes, long flowing strawberry hair, and pale white skin. |
Oropas Nightrr | Housekeeper | 171 | Male | Elf | He is an adult elf with silver eyes, short strawberry and grey streaked hair in a side parting, a clean shaven face, and olive skin. |
Rielnel Neverama | Arch-Druid's Apprentice | 26 | Female | Elf | She is an adolescent elf with brown eyes, long brown hair tied back in a knot, and black skin. |
Serinir Orama | 11 | Female | Elf | She is an elf child with copper eyes, short curly dark-brown hair, and medium brown skin. | |
Tinuvoth Miritarian | Arch-Druid | 395 | Female | Elf | She is an adult elf with amber eyes, long curly dark-brown hair, and light brown skin. |
Family Tree
- Tinuvoth Miritarian (♀/395) + Andwiliboc Nightrr (♂/411/Tinuvoth's husband)
- Oropas Nightrr (♂/171/Tinuvoth's son) + Idriari Orama (♀/198/Tinuvoth's daughter in-law)
- Elebrinddel Orama (♀/18/Tinuvoth's granddaughter)
- Serinir Orama (♀/11/Tinuvoth's granddaughter)
- Elebari Miritarian (♀/434/Tinuvoth's sister) + Denethin Dornorn (♂/428/Tinuvoth's brother in-law)
Items for sale
At this location, items are priced between 93% and 112% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
3 | 200 gp | 200 gp | Potion of animal friendship | uncommon | When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair. |
1 | 140 gp | 150 gp | Potion of greater healing | uncommon | You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
5 | 51 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
1 | 110 gp | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |
1 | 310 gp | 300 gp | Potion of resistance | uncommon | When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder. |