Latepush's Magic Trinkets Emporium
797 year old Dwarf construction, small sized
Location: Brecciadeep
Owned by: Thun Latepush
The this small family home was built in an abandoned mineshaft. The dwelling also serves as a Magic Trinkets Emporium.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Dáuith Latepush | 241 | Male | Dwarf | He is an elderly dwarf with blue eyes, short strawberry and grey streaked hair, a big bushy beard, and light pink skin. | |
Dwuin Latepush | Housekeeper | 94 | Male | Dwarf | He is an adult dwarf with amber eyes (behind a pair of spectacles), scruffy red hair, a long beard, and light pink skin. |
Frerur Latepush | 7 | Male | Dwarf | He is a dwarf child with amber eyes, scruffy auburn hair, and olive skin. | |
Kimin Rockleg | Shopkeep's Apprentice | 29 | Male | Dwarf | He is an adolescent dwarf with amber eyes, very short red hair, a full beard, and olive skin. |
Thbur Fairwort | Shopkeep's Apprentice | 48 | Female | Dwarf | She is an adolescent dwarf with green eyes, long tied back blond hair, a full beard tied in two braids, and olive skin. |
Thun Latepush | Shopkeep | 94 | Female | Dwarf | She is an adult dwarf with green eyes, short blond hair, a full beard tied in two braids, and olive skin. |
Family Tree
- Thun Latepush (♀/94) + Dwuin Latepush nee Pewtermark (♂/94/Thun's husband)
- Frerur Latepush (♂/7/Thun's son)
- Dáuith Latepush nee Cleavenoggin (♂/241/Thun's grandfather)
Items for sale
At this location, items are priced between 102% and 110% of their base value.
Available | Price | Value | Item | Rarity | Description | Weight |
---|---|---|---|---|---|---|
1 | 23 gp | 22 gp | Flail +1 | uncommon |
A Martial Melee weapon. 1d8
+ 1 bludgeoning damage.
Range: 5.
Properties:
Magic
You have a +1 bonus to your attack and damage when wielding this Flail. The craftmanship of this weapon identifies it as a masterwork. |
2 lbs. |
1 | Negotiable | Halganon's light symbol of darkness | uncommon | A holy symbol of Halganon. In order to use the symbol, you must be a follower of Halganon and have visited a shrine or temple to Halganon in the last 24 hours. If you have done so, you can hold the symbol and say a short prayer and Halganon smiles upon you. Then a darkness shrouds a 5 ft area around object as if a shadow were being cast by a large solid object placed between it and the nearest source of light. The darkness is magical and follows the same rules as the Darkness spell. The effect lasts 10 minutes. This property cannot be used again until after a long rest. The symbol feels like it has no weight, almost as if it were an illusion, but is solid to the touch. | ||
1 | Negotiable | Lucky belt of warming | uncommon | This leather belt is embossed with runes. When removed the ambient temperature increases by up to 20ºF (10ºC) in a 10ft sphere emanating from the object lasting 10 minutes. The item will have no further effect at temperatures above 95ºF (35ºC.) This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 20, a the user is also blessed as with the Bless spell. | ||
1 | Negotiable | Poisonous book of truesight halfling poetry | uncommon | A book containing poetry written in halfling. If you read one of the poems aloud, you gain truesight for 1 minute. This property cannot be used again until after a long rest. After using the book's property, you must succeed a constitution save, DC 12, or be poisoned for 1 hour. | ||
1 | Negotiable | Truthful amber quiet fish | uncommon | A small fish carved of amber. A command word "quality" is scratched on the design. If you speak the word, it muffles sounds (by 30dB) within a 10ft sphere for 10 minutes. This property cannot be used again until after a long rest. After using the fish's property you cannot tell a deliberate lie for 1 hour. | ||
1 | Negotiable | Wand of darkvision | uncommon | A 10 inch wooden rod, to activate the user must pass a DC12 intelligence check, if successful you gain darkvision for 1 hour. This property cannot be used again until after a long rest. |
Note
- The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.