Brockgirdle's Emporium

499 year old Human construction, small sized

Location: Port Corbrough

Owned by: Eveline Brockgirdle

A historic 4th Century half-timbered house. The dwelling also serves as an Emporium.

Occupants

Name Role Age Gender Race Description
Benedictus Howard 60 Male Human He is an elderly human with black eyes, very short grey hair, bushy sideburns, and black skin.
Dorstarn Brockgirdle 51 Female Human She is an elderly human with green eyes, dyed blond hair in a bun, and light pink skin.
Dreyerit Simmons Shopkeep's Apprentice 11 Male Otterfolk He is an adolescent otterfolk with grey eyes and medium brown fur with light brown fur on their face.
Esmernd Burrowlock-Hathaway Housekeeper 60 Female Halfling She is an adult halfling with hazel eyes, long tied back brown hair, and medium brown skin.
Eveline Brockgirdle Shopkeep 28 Female Human She is an adult human with black eyes, long black hair tied back in a knot, and black skin.
Guillelmus East Servant 45 Male Human He is an adult human with amber eyes, scruffy dyed strawberry hair, a clean shaven face, and pale white skin.
Lerit Bush Shopkeep's Apprentice 9 Male Otterfolk He is an adolescent otterfolk with black eyes and medium brown fur with white patches.
Regugg Tinsmelter-Smokeworthy 10 Male Human He is a human child with blue eyes, scruffy blond hair, and pale white skin.
Selena Brockgirdle 54 Female Human She is an elderly human with amber eyes, short black hair in a side parting, and medium brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 90% and 99% of their base value.

Available Price Value Item Description Weight
3 4 gp 7 sp 5 gp Amulet A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. 1 lb.
3 5 cp 5 cp Arrow 1 lb.
2 2 cp 2 cp Blowgun needle 1 lb.
3 5 cp 5 cp Bucket 2 lbs.
3 5 cp 5 cp Caltrops As an action, you can spread a bag of caltrops to cover a square area that is 5 feet on a side. Any creature that enters the area must succeed on a DC 15 Dexterity saving throw or stop moving this turn and take 1 piercing damage. Taking this damage reduces the creature's walking speed by 10 feet until the creature regains at least 1 hit point. A creature moving through the area at half speed doesn't need to make the save. 2 lbs.
3 25 gp 25 gp Climber's Kit A climber's kit includes special pitons, boot tips, gloves, and a harness. You can use the climber's kit as an action to anchor yourself; when you do, you can't fall more than 25 feet from the point where you anchored yourself, and you can't climb more than 25 feet away from that point without undoing the anchor. 12 lbs.
3 4 gp 7 sp 5 gp Hunting trap When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. 25 lbs.
3 9 gp 4 sp 10 gp Lantern, bullseye A bullseye lantern casts bright light in a 60-foot cone and dim light for an additional 60 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 2 lbs.
Send Feedback