Brockgirdle's Emporium
499 year old Human construction, small sized
Location: Port Corbrough
Owned by: Eveline Brockgirdle
A historic 4th Century half-timbered house. The dwelling also serves as an Emporium.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Benedictus Howard | 60 | Male | Human | He is an elderly human with black eyes, very short grey hair, bushy sideburns, and black skin. | |
Dorstarn Brockgirdle | 51 | Female | Human | She is an elderly human with green eyes, dyed blond hair in a bun, and light pink skin. | |
Dreyerit Simmons | Shopkeep's Apprentice | 11 | Male | Otterfolk | He is an adolescent otterfolk with grey eyes and medium brown fur with light brown fur on their face. |
Esmernd Burrowlock-Hathaway | Housekeeper | 60 | Female | Halfling | She is an adult halfling with hazel eyes, long tied back brown hair, and medium brown skin. |
Eveline Brockgirdle | Shopkeep | 28 | Female | Human | She is an adult human with black eyes, long black hair tied back in a knot, and black skin. |
Guillelmus East | Servant | 45 | Male | Human | He is an adult human with amber eyes, scruffy dyed strawberry hair, a clean shaven face, and pale white skin. |
Lerit Bush | Shopkeep's Apprentice | 9 | Male | Otterfolk | He is an adolescent otterfolk with black eyes and medium brown fur with white patches. |
Regugg Tinsmelter-Smokeworthy | 10 | Male | Human | He is a human child with blue eyes, scruffy blond hair, and pale white skin. | |
Selena Brockgirdle | 54 | Female | Human | She is an elderly human with amber eyes, short black hair in a side parting, and medium brown skin. |
Family Tree
- Benedictus Howard (♂/60/Eveline's father)
- Eveline Brockgirdle (♀/28)
- Selena Brockgirdle (♀/54/Eveline's aunt)
- Regugg Tinsmelter-Smokeworthy (♂/10/Eveline's cousin)
- Dorstarn Brockgirdle (♀/51/Eveline's aunt)
- Guillelmus East (♂/45/Eveline's uncle) + Esmernd Burrowlock-Hathaway (♀/60/Eveline's aunt)
Items for sale
At this location, items are priced between 90% and 99% of their base value.
Available | Price | Value | Item | Description | Weight |
---|---|---|---|---|---|
3 | 4 gp 8 sp | 5 gp | Clothes, costume | 4 lbs. | |
1 | 4 gp 8 sp | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
3 | 9 sp 5 cp | 1 gp | Robes | 4 lbs. | |
3 | 9 gp 1 sp | 10 gp | Rod | An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. | 2 lbs. |