Galdorim's Arcane Magic Trinkets Emporium

792 year old Elf construction, small sized

Location: Indeir

Owned by: Galdorim the Second

A small hardwood cabin. The dwelling also serves as a Magic Trinkets Emporium.

Occupants

Name Role Age Gender Race Description
Amaredril Shopkeep's Apprentice 49 Female Elf She is an adolescent elf with hazel eyes, scruffy dark-brown hair, and medium brown skin.
Aredeth the Third 13 Female Elf She is an elf child with grey eyes, blond hair in a pigtails, and light pink skin.
Aredhril Housekeeper 461 Female Elf She is an adult elf with brown eyes, scruffy dyed white hair, and black skin.
Aredhwenrda the Second Housekeeper 301 Female Elf She is an adult elf with grey eyes, dyed dark-brown hair in braids, and light brown skin.
Argoin Housekeeper 428 Male Elf He is an adult elf with blue eyes, scruffy dyed black hair, a clean shaven face, and light brown skin.
Eldamo the First Housekeeper 278 Male Elf He is an adult elf with grey eyes (behind a pair of spectacles), blond hair in a ponytail, a clean shaven face, and light pink skin.
Fingolodhleg Housekeeper 428 Male Elf He is an adult elf with grey eyes, blond and grey streaked hair in a bun, a clean shaven face, and light pink skin.
Galdorim the Second Shopkeep 560 Male Elf He is an elderly elf with grey eyes, very short grey hair, stubble, and light pink skin.
Indoil Shopkeep's Apprentice 29 Male Elf He is an adolescent elf with brown eyes, short curly dyed red hair, and medium brown skin.
Morweri Shopkeep's Assistant 426 Female Elf She is an adult elf with grey eyes, blond hair in a ponytail, and light pink skin.
Rielin Shopkeep's Assistant 424 Female Elf She is an adult elf with hazel eyes, long tied back black hair, and dark brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 83% and 111% of their base value.

Available Price Value Item Rarity Description Weight
1 2 gp 2 gp Dart of Lightning uncommon A Simple Ranged weapon. 1d4 piercing damage. Range: 20/60. (Thrown: 20/60.) Properties: Finesse, Thrown, Magic

This Dart is a magic weapon. When you hurl it and speak its command word, it transforms into a bolt of lightning, forming a line 5 feet wide that extends out from you to a target within the range of the weapon. Each creature in the line excluding you and the target must make a DC 13 Dexterity saving throw, taking 4d6 lightning damage on a failed save, and half as much damage on a successful one. The lightning bolt turns back into a Dart when it reaches the target. Make a ranged weapon attack against the target. On a hit, the target takes damage from the Dart plus 4d6 lightning damage.
The Dart's property can't be used again until the next dawn. In the meantime, the Dart can still be used as a magic weapon.
¼ lb.
1 Negotiable Pristine cup of awareness uncommon This simple wooden cup appears completely unremarkable. When drunk from, you may add a +2 bonus to the next initiative roll you make. This property cannot be used again until after a long rest. The cup is in pristine condition.
1 Negotiable The cold wizard's hat of warming uncommon This wizard's hat has it's command word "investment" stitched on a label on the inside. When worn by a wizard, if you speak the command word, the ambient temperature increases by up to 20ºF (10ºC) in a 10ft sphere emanating from the object lasting 10 minutes. The item will have no further effect at temperatures above 95ºF (35ºC.) This property cannot be used again until after a long rest. The hat is cold to the touch.
1 Negotiable Unreliable soothing chalk uncommon This stick of white chalk comes with an attached label bearing it's command word, "food". The stick is long enough to write "food" 5 times. When you use the stick to write the command word, you regain 1d4 hit-points. This property cannot be used again until after a long rest. When the chalk's property is used, roll a d20. On a 5 or below, it fails to work. The property cannot be used again until after a long rest.

Note

  • The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.
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