Lelipup's Elucidated Magic Trinkets Emporium
785 year old Otterfolk construction, small sized
Location: Plyden
Owned by: Fulutu Lelipup
Located away from the water line, this small Den shares it's access to the water with other families. The dwelling also serves as a Magic Trinkets Emporium.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Dereep | 0 | Male | Otterfolk | He is an infant otterfolk with black eyes and medium brown fur with dark brown spots. | |
Fleameek | Shopkeep's Assistant | 31 | Male | Otterfolk | He is an adult otterfolk with grey eyes (behind a pair of spectacles) and grey fur with light brown fur on their feet. |
Fleetu Fulutupup | Housekeeper | 27 | Female | Otterfolk | She is an adult otterfolk with grey eyes and medium brown fur with light brown fur on their feet. |
Flere | 0 | Female | Otterfolk | She is an infant otterfolk with grey eyes and medium brown fur with white fur on their face and chest. | |
Fulutu Lelipup | Shopkeep | 49 | Female | Otterfolk | She is an elderly otterfolk with grey eyes and medium brown fur with white fur on their feet. |
Joore | Shopkeep's Assistant | 25 | Female | Otterfolk | She is an adult otterfolk with black eyes and medium brown fur with white spots. |
Kheameek | 4 | Male | Otterfolk | He is an otterfolk child with grey eyes and medium brown fur with white fur on their face and chest. | |
Kulur | Shopkeep's Apprentice | 7 | Male | Otterfolk | He is an adolescent otterfolk with grey eyes and grey fur with light brown fur on their face and chest. |
Moola Fleetupup | 0 | Female | Otterfolk | She is an infant otterfolk with grey eyes and medium brown fur with light brown fur on their face and chest. | |
Pleep | Shopkeep's Apprentice | 9 | Female | Otterfolk | She is an adolescent otterfolk with grey eyes and dark brown fur with light brown stripes. |
Rheerup | 2 | Male | Otterfolk | He is an otterfolk child with black eyes and light brown fur with white spots. | |
Seyelo Fulutupup | Housekeeper | 23 | Male | Otterfolk | He is an adult otterfolk with grey eyes and medium brown fur with white fur on their face and chest. |
Shreyetee Fleetupup | 2 | Female | Otterfolk | She is an otterfolk child with grey eyes and grey fur with light brown fur on their feet. | |
Shrien Fulutupup | Shopkeep's Assistant | 20 | Female | Otterfolk | She is an adult otterfolk with grey eyes (the right of which is glass) and white fur with black fur on their face and chest. |
Tieli Fleetupup | 4 | Female | Otterfolk | She is an otterfolk child with grey eyes and grey fur with light brown fur on their feet. | |
Wooreep Kerupup | Shopkeep's Apprentice | 8 | Male | Otterfolk | He is an adolescent otterfolk with grey eyes and dark brown fur with white fur on their face. |
Zulumeek Fleetupup | 4 | Male | Otterfolk | He is an otterfolk child with grey eyes and medium brown fur with light brown fur on their face and chest. |
Family Tree
- Fulutu Lelipup (♀/49)
- Fleetu Fulutupup (♀/27/Fulutu's daughter) + Fleameek (♂/31/Fulutu's son in-law)
- Zulumeek Fleetupup (♂/4/Fulutu's grandson)
- Tieli Fleetupup (♀/4/Fulutu's granddaughter)
- Shreyetee Fleetupup (♀/2/Fulutu's granddaughter)
- Moola Fleetupup (♀/0/Fulutu's granddaughter)
- Seyelo Fulutupup (♂/23/Fulutu's son) + Joore (♀/25/Fulutu's daughter in-law)
- Kheameek (♂/4/Fulutu's grandson)
- Rheerup (♂/2/Fulutu's grandson)
- Dereep (♂/0/Fulutu's grandson)
- Flere (♀/0/Fulutu's granddaughter)
- Shrien Fulutupup (♀/20/Fulutu's daughter)
Items for sale
At this location, items are priced between 96% and 114% of their base value.
Available | Price | Value | Item | Rarity | Description | Weight |
---|---|---|---|---|---|---|
1 | Negotiable | Book of quiet elvish poetry | uncommon | A book containing poetry written in elvish. If you read one of the poems aloud, it muffles sounds (by 30dB) within a 10ft sphere for 10 minutes. This property cannot be used again until after a long rest. | ||
1 | Negotiable | Candle of warm Manticore disguise | uncommon | This magical candle can be lit for a total of 15 minutes before it burns down. When lit and left burning for at least 1 minute, a magical illusion disguises you as a Manticore for 10 minutes. You don't gain any of its abilities. The illusion ends for if you attack, cast a spell, or make physical contact with another creature. This property cannot be used again until after a long rest. The candle is warm to the touch. | ||
1 | Negotiable | Lavish fireworks of navigation | uncommon | A bundle of 7 fireworks. When a firework is lit and allowed to explode, the direction of true north is clear in your mind. This property cannot be used again until after a long rest. After use, the item appears highly decorated and valuable for 6 hours. | ||
1 | Negotiable | Pristine silver glowing penny | uncommon | This silver penny has the crest of Tesmela on one side, and is blank on the other. When you flip it, it emits a dim orange glow, just barely enough to cover 10 ft. The glow lasts for 1 minute. This property cannot be used again until after a long rest. The coin is in pristine condition. | ||
1 | Negotiable | Robust crown of the calming king | uncommon | A smooth silver band, when placed upon the head you feel at peace. This property cannot be used again until after a long rest. The crown cannot be destroyed by non-magical means. | ||
1 | 4 gp 6 sp | 4 gp | Spear +1 | uncommon |
A Simple Melee weapon. 1d4
+ 1 piercing damage.
(Two-handed: 1d8
+ 1 Piercing damage.)
Range: 5.
(Thrown: 20/60.)
Properties:
Thrown, Versatile, Monk, Magic
You have a +1 bonus to your attack and damage when wielding this Spear. The craftmanship of this weapon identifies it as a masterwork. |
3 lbs. |
1 | Negotiable | The cursed wizard's hat of melody | uncommon | This wizard's hat has it's command word "basis" stitched on a label on the inside. When worn by a wizard, if you speak the command word, it plays a sweet melody. The melody can be heard from 100 ft away. The music can be stopped by anyone who can touch the hat. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, a misfortune befalls the user. The nature of the misfortune is at the discretion of the GM. |
Note
- The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.