Thulure's Apothecary
521 year old Otterfolk construction, small sized
Location: Grimsden
Owned by: Thulure
This dwelling has been built to float on the lake. Tables are stacked with glassware, vials of liquid, and boxes of herbs. There is in no discernable order to be seen but the owner seems to know where everything is, moving around and working without pause or delay.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Deyekin | Wizard | 19 | Male | Otterfolk | He is an adult otterfolk with black eyes and grey fur with light brown patches. |
| Deyekin | Housekeeper | 14 | Male | Otterfolk | He is an adult otterfolk with grey eyes and light brown fur with white fur on their face. |
| Heey | Housekeeper | 32 | Female | Otterfolk | She is an adult otterfolk with grey eyes and light brown fur with dark brown fur on their face. |
| Lloolo | 2 | Male | Otterfolk | He is an otterfolk child with grey eyes and light brown fur with white fur on their face. | |
| Llooy | 5 | Female | Otterfolk | She is an otterfolk child with grey eyes and light brown fur with dark brown fur on their face. | |
| Rheama | 2 | Female | Otterfolk | She is an otterfolk child with grey eyes and grey fur with white fur on their face. | |
| Rhooli | Druid | 41 | Female | Otterfolk | She is an adult otterfolk with grey eyes and light brown fur with dark brown stripes. |
| Rhulun | Druid | 14 | Female | Otterfolk | She is an adult otterfolk with grey eyes and grey fur with white fur on their face and chest. |
| Sheetee | 6 | Female | Otterfolk | She is an otterfolk child with grey eyes and grey fur with white fur on their feet. | |
| Thoomeep | Housekeeper | 24 | Male | Otterfolk | He is an adult otterfolk with grey eyes and light brown fur with dark brown fur on their face. |
| Thulure | Arch-Druid | 48 | Female | Otterfolk | She is an elderly otterfolk with grey eyes and grey fur with light brown fur on their face. |
| Zeameek Prelapup | Druid | 32 | Male | Otterfolk | He is an adult otterfolk with black eyes (behind a pair of spectacles) and grey fur with white spots. |
| Zulula | Arch-Druid's Apprentice | 8 | Female | Otterfolk | She is an adolescent otterfolk with grey eyes and medium brown fur with grey fur on their face and chest. |
Family Tree
- Thulure (♀/48)
- Heey (♀/32/Thulure's daughter) + Zeameek Prelapup (♂/32/Thulure's son in-law)
- Rhulun (♀/14/Thulure's granddaughter)
- Deyekin (♂/14/Thulure's grandson)
- Sheetee (♀/6/Thulure's granddaughter)
- Llooy (♀/5/Thulure's granddaughter)
- Lloolo (♂/2/Thulure's grandson)
- Rheama (♀/2/Thulure's granddaughter)
- Thoomeep (♂/24/Thulure's son)
- Deyekin (♂/19/Thulure's son)
- Rhooli (♀/41/Thulure's cousin 1x removed)
Items for sale
At this location, items are priced between 89% and 118% of their base value.
| Available | Price | Value | Item | Rarity | Description |
|---|---|---|---|---|---|
| 1 | 560 gp | 480 gp | Oil of slipperiness | uncommon | This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours. |
| 1 | 240 gp | 270 gp | Potion of growth | uncommon | When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process. |
| 3 | 46 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
| 1 | 280 gp | 300 gp | Potion of resistance | uncommon | When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder. |