Nell's Occult Apothecary

69 year old Human construction, small sized

Location: Port Newwich

Owned by: Nell Smith

A small half-timbered house with a thatched roof. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.

Occupants

Name Role Age Gender Race Description
Dudley Cooper the 2nd Arch-Druid's Apprentice 13 Male Human He is an adolescent human with hazel eyes, short curly blond hair, and medium brown skin.
Ephraim Smith Housekeeper 45 Male Human He is an adult human with green eyes, a shaved head, a full beard, and light brown skin.
Joel Smith 5 Male Human He is a human child with blue eyes, scruffy light-brown hair, and light brown skin.
Lot Smith 7 Male Human He is a human child with blue eyes, short light-brown hair in a side parting, and light brown skin.
Maggie Mark 5 Female Human She is a human child with amber eyes, strawberry hair in a plait, and light pink skin.
Nell Smith Arch-Druid 42 Female Human She is an adult human with blue eyes, long tied back light-brown hair, and light brown skin.
Oscar Mark the 2nd 6 Male Human He is a human child with green eyes, very short light-brown hair, and light brown skin.
Roisia Mark Housekeeper 39 Female Human She is an adult human with grey eyes, strawberry hair in a plait, and light brown skin.
Salomon Mark Medic 30 Male Human He is an adult human with amber eyes, dark-brown hair in a bun, a clean shaven face, and medium brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 89% and 100% of their base value.

Available Price Value Item Rarity Description
2 440 gp 480 gp Oil of slipperiness uncommon This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours.
1 180 gp 200 gp Potion of animal friendship uncommon When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair.
1 500 gp 500 gp Potion of giant strength (hill giant) uncommon When you drink this potion, your Strength score changes to 21 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect.
2 50 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 170 gp 180 gp Potion of water breathing uncommon You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it.
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