Iminygon's Magic Trinkets Emporium

793 year old Elf construction, small sized

Location: Cair Oronel

Owned by: Iminygon the Second

A historic 1st Century half-timbered house. The dwelling also serves as a Magic Trinkets Emporium.

Occupants

Name Role Age Gender Race Description
Argoil the First Housekeeper 143 Male Elf He is an adult elf with grey eyes, very short dyed black hair, a clean shaven face, and grey skin.
Celede the First Housekeeper 167 Female Elf She is an adult elf with grey eyes, long flowing dyed strawberry hair, and light pink skin.
Elberethwen the Second Shopkeep's Apprentice 32 Female Elf She is an adolescent elf with grey eyes, long styled auburn hair, and olive skin.
Emelil the First 576 Female Elf She is an elderly elf with amber eyes, scruffy silver hair, and grey skin.
Galadain the First Shopkeep's Assistant 291 Female Elf She is an adult elf with brown eyes, long styled black hair, and dark brown skin.
Iminy the Third Housekeeper 323 Male Elf He is an adult elf with blue eyes, short blond and grey streaked hair, a clean shaven face, and grey skin.
Iminygon the Second Shopkeep 426 Male Elf He is an adult elf with brilliant blue eyes, long flowing blond hair, a clean shaven face, and light pink skin.
Iminygon the Third Housekeeper 105 Male Elf He is an adult elf with grey eyes, short blond hair in a side parting, a clean shaven face, and light pink skin.
Minyrn Shopkeep's Apprentice 72 Male Elf He is an adolescent elf with blue eyes, short light-brown hair, and golden skin.
Nimlnna the First Shopkeep's Assistant 444 Female Elf She is an adult elf with grey eyes, long curly strawberry hair, and grey skin.
Quennan Housekeeper 387 Male Elf He is an adult elf with amber eyes (behind a pair of spectacles), a shaved head, a clean shaven face, and black skin.
Salgor Shopkeep's Assistant 161 Male Elf He is an adult elf with blue eyes, dyed blond hair worn in a rounded bowl cut, stubble, and grey skin.
Urwendal 12 Female Elf She is an elf child with grey eyes, long strawberry hair tied back in a knot, and grey skin.
Voroor Shopkeep's Apprentice 87 Male Elf He is an adolescent elf with grey eyes, very short red hair, and pale white skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 104% and 119% of their base value.

Available Price Item Rarity Description
1 Negotiable Candle of lucky quiet uncommon This magical candle can be lit for a total of 14 minutes before it burns down. When lit and left burning for at least 1 minute, it muffles sounds (by 30dB) within a 10ft sphere for 10 minutes. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 20, a the user is also blessed as with the Bless spell.
1 Negotiable Darkmantle figurehead of over-sized instant party uncommon A ship's figurehead in the shape of a Darkmantle. (A ship can only have one magical figurehead.) While at the wheel of a ship with the Darkmantle figurehead attached, if you concentrate your mind, a pitcher containing 2 gallons of ale and 8 empty cups appear nearby. The pitcher, cups and any remaining ale disappear after 3 hours. This property cannot be used again until after a long rest. The figurehead is twice as large as an average figurehead.
1 101 - 500 gp Gem of brightness uncommon This prism has 50 charges. While you are holding it, you can use an action to speak one of three command words to cause one of the following effects: The first command word causes the gem to shed bright light in a 30-foot radius and dim light for an additional 30 feet. This effect doesn't expend a charge. It lasts until you use a bonus action to repeat the command word or until you use another function of the gem. The second command word expends 1 charge and causes the gem to fire a brilliant beam of light at one creature you can see within 60 feet of you. The creature must succeed on a DC 15 Constitution saving throw or become blinded for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. The third command word expends 5 charges and causes the gem to flare with blinding light in a 30-foot cone originating from it. Each creature in the cone must make a saving throw as if struck by the beam created with the second command word. When all of the gem's charges are expended, the gem becomes a nonmagical jewel worth 50 gp.

Note

  • The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.
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