Strong's Emporium
41 year old Human construction, small sized
Location: Quingate
Owned by: Runild Strong
A recently constructed half-timbered house. The dwelling also serves as an Emporium.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Audrey Strong | 2 | Female | Tiefling | She is an infant tiefling with white eyes, scruffy auburn hair, and red skin. She has curled horns. | |
Fietu Strong | Shopkeep's Assistant | 18 | Female | Otterfolk | She is an adult otterfolk with grey eyes and grey fur with brown stripes. |
Jonah Strong | Housekeeper | 41 | Male | Human | He is an adult human with amber eyes, short curly auburn hair, stubble, and olive skin. |
Loretta Strong | 52 | Female | Human | She is an elderly human with amber eyes, scruffy strawberry and grey streaked hair, and light pink skin. | |
Penelope Strong | Housekeeper | 18 | Female | Human | She is an adolescent human with amber eyes, auburn hair in a bun, and olive skin. |
Pretoria Strong | 7 | Female | Human | She is a human child with amber eyes, auburn hair in a pigtails, and olive skin. | |
Runild Strong | Shopkeep | 39 | Female | Human | She is an adult human with amber eyes, auburn and grey streaked hair in a ponytail, and olive skin. |
Ysac Strong | 8 | Male | Human | He is a human child with amber eyes, strawberry hair worn in a rounded bowl cut, and olive skin. |
Family Tree
- Runild Strong nee Lucas (♀/39) + Jonah Strong (♂/41/Runild's husband)
- Penelope Strong (♀/18/Runild's daughter) + Fietu Strong nee Herepup (♀/18/Runild's daughter in-law)
- Ysac Strong (♂/8/Runild's son)
- Pretoria Strong (♀/7/Runild's daughter)
- Audrey Strong (♀/2/Runild's daughter)
- Loretta Strong nee Lystwine (♀/52/Runild's step-mother)
Items for sale
At this location, items are priced between 95% and 97% of their base value.
Available | Price | Value | Item | Description | Weight |
---|---|---|---|---|---|
1 | 9 sp 6 cp | 1 gp | Ball bearings (bag of 1,000) | As an action, you can spill these tiny metal balls from their pouch to cover a level, square area that is 10 feet on a side. A creature moving across the covered area must succeed on a DC 10 Dexterity saving throw or fall prone. A creature moving through the area at half speed doesn't need to make the save. | 2 lbs. |
2 | 1 cp | 1 cp | Candle | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
3 | 9 gp 6 sp | 10 gp | Lock | A key is provided with the lock. Without the key, a creature proficient with thieves' tools can pick this lock with a successful DC 15 Dexterity check. Your GM may decide that better locks are available for higher prices. | 1 lb. |
1 | 4 gp 9 sp | 5 gp | Mirror, steel | ½ lb. | |
1 | 2 cp | 2 cp | Soap | ||
3 | 970 gp | 1,000 gp | Spyglass | Objects viewed through a spyglass are magnified to twice their size. | 1 lb. |
2 | 9 gp 6 sp | 10 gp | Yew wand | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 1 lb. |