Son of Boddin's Magic Trinkets Emporium
799 year old Elf construction, medium sized
Location: Lath Amarir
Owned by: Belegorod Ellant son of Boddin
Built into a living tree, this tree house is accessed by a rope ladder. Thick dust covers many of the rarely touched surfaces. The dwelling also serves as a Magic Trinkets Emporium.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Amroil Caranhil son of Boddin | Shopkeep's Assistant | 419 | Male | Elf | He is an adult elf with grey eyes, short auburn hair, a clean shaven face, and light brown skin. |
| Amrotil Aloevis | Shopkeep's Apprentice | 55 | Male | Elf | He is an adolescent elf with brown eyes, short black hair in a side parting, and medium brown skin. |
| Annath Galadrlas Coudola | Housekeeper | 366 | Female | Elf | She is an adult elf with brown eyes, long tied back brown hair, and dark brown skin. |
| Belegorod Ellant son of Boddin | Shopkeep | 435 | Male | Elf | He is an adult elf with grey eyes, a bald head, a clean shaven face, and olive skin. |
| Celebdor son of Boddin | Housekeeper | 87 | Male | Elf | He is an adolescent elf with grey eyes, long dyed blond hair with a fringe cut, and light pink skin. |
| Elebrer son of Boddin | Shopkeep's Apprentice | 72 | Male | Elf | He is an adolescent elf with brown eyes, short curly auburn hair, and medium brown skin. |
| Inuvieel Galadel Iathal | Shopkeep's Assistant | 341 | Female | Elf | She is an adult elf with grey eyes, strawberry hair in a bun, and light brown skin. |
| Quennarod son of Boddin | Housekeeper | 70 | Male | Elf | He is an adolescent elf with grey eyes, dyed brown hair in a mohawk, and light pink skin. |
| Thieain Coudola | 7 | Female | Elf | She is an elf child with grey eyes, long curly auburn hair, and olive skin. | |
| Urwenil Yavael Veverehla | Housekeeper | 328 | Female | Elf | She is an adult elf with one grey eye (her left is covered by an eye-patch), short curly strawberry hair, and light brown skin. |
Family Tree
- Belegorod Ellant son of Boddin (♂/435) + Annath Galadrlas Coudola (♀/366/Belegorod's wife)
- Urwenil Yavael Veverehla (♀/328/Belegorod's daughter) + Inuvieel Galadel Iathal (♀/341/Belegorod's daughter in-law)
- Celebdor son of Boddin (♂/87/Belegorod's son)
- Quennarod son of Boddin (♂/70/Belegorod's son)
- Thieain Coudola (♀/7/Belegorod's daughter)
- Amroil Caranhil son of Boddin (♂/419/Belegorod's brother)
Items for sale
At this location, items are priced between 93% and 108% of their base value.
| Available | Price | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|---|
| 1 | Negotiable | Candle of cursed haste | uncommon | This magical candle can be lit for a total of 13 minutes before it burns down. When lit and left burning for at least 1 minute, your movement speed is doubled for 1 minute. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, a misfortune befalls the user. The nature of the misfortune is at the discretion of the GM. | ||
| 1 | Negotiable | Giving wrist bands of critters | uncommon | This magical bracer is embossed with the command word, "teacher". When spoken by the wearer, up to a dozen nearby small woodland creatures are attracted to the bracer. They are charmed for 1 minute. This property only works while in woodlands. This property cannot be used again until after a long rest. After 100 days, the bracer's property stops working. If the bracer finds a new owner that has not owned it before, the property will work again. | ||
| 1 | Negotiable | Medal of blink | uncommon | This medal was awarded for bravery defending Tesmela. When polished, it casts the spell Blink, with you as the target. This property cannot be used again until after a long rest. | ||
| 1 | Negotiable | Poisonous amber soothing fish | uncommon | A small fish carved of amber. A command word "health" is scratched on the design. If you speak the word, you regain 1d4 hit-points. This property cannot be used again until after a long rest. After using the fish's property, you must succeed a constitution save, DC 12, or be poisoned for 1 hour. | ||
| 1 | 51 gp | 52 gp | Rapier +1 | uncommon |
A Martial Melee weapon. 1d8
+ 1 piercing damage.
Range: 5.
Properties:
Finesse, Magic
You have a +1 bonus to your attack and damage when wielding this Rapier. The craftmanship of this weapon identifies it as a masterwork. |
2 lbs. |
| 1 | Negotiable | The pristine duck of reminiscing | uncommon | A duck made of cloth and leather. When squeezed, you remember something you had forgotten. The subject of the memory is at the discretion of the GM. This property cannot be used again until after a long rest. The duck is in pristine condition. | ||
| 1 | Negotiable | The subtle dice of instant party | uncommon | Two cubes made of bone, with mysterious markings on each face. Role the dice, if the symbols match, a pitcher containing 2 gallons of ale and 8 empty cups appear nearby. The pitcher, cups and any remaining ale disappear after 3 hours. This property cannot be used again until after a long rest. The dice is hidden from detect magic. | ||
| 1 | Negotiable | The unreliable wizard's hat of knock | uncommon | This wizard's hat has it's command word "control" stitched on a label on the inside. When worn by a wizard, if you speak the command word, it unlocks the nearest locked door within 30 ft. This property cannot be used again until after a long rest. When the hat's property is used, roll a d20. On a 5 or below, it fails to work. The property cannot be used again until after a long rest. | ||
| 1 | Negotiable | Warm wand of darkness | uncommon | A 10 inch wooden rod, to activate the user must pass a DC12 intelligence check, if successful a darkness shrouds a 5 ft area around object as if a shadow were being cast by a large solid object placed between it and the nearest source of light. The darkness is magical and follows the same rules as the Darkness spell. The effect lasts 10 minutes. This property cannot be used again until after a long rest. The wand is warm to the touch. |
Note
- The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.