Pengormin's Specialty Emporium
800 year old Elf construction, small sized
Location: Lath Amarir
Owned by: Pengormin Iliathoror
The door on this half-timbered cottage has been painted silver. The dwelling also serves as an Emporium.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Celeas Brighev | Shopkeep's Apprentice | 27 | Female | Elf | She is an adolescent elf with brown eyes, long auburn hair with a fringe cut, and medium brown skin. |
Eledhan Shadowow | Shopkeep's Apprentice | 71 | Female | Elf | She is an adolescent elf with brown eyes, long dark-brown hair tied back in a knot, and medium brown skin. |
Nimrodelil Foster | Shopkeep | 395 | Female | Elf | She is an adult elf with orange eyes, short dark-brown hair in a side parting, and dark brown skin. |
Pengormin Iliathoror | Housekeeper | 79 | Male | Elf | He is an adolescent elf with silver eyes, very short auburn hair, and olive skin. |
Family Tree
- Nimrodelil Foster nee Olyrn (♀/395/Pengormin's mother)
- Pengormin Iliathoror (♂/79)
Items for sale
At this location, items are priced between 89% and 96% of their base value.
Available | Price | Value | Item | Description | Weight |
---|---|---|---|---|---|
3 | 4 gp 5 sp | 5 gp | Amulet | A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. | 1 lb. |
1 | 7 sp 2 cp | 8 sp | Darts (Gaming set) |
A Simple Ranged weapon. 1
piercing damage.
Range: 20/60.
(Thrown: 20/60.)
Properties:
Finesse, Thrown
(The darts are to be used with a dartboard, and don't deal much damage as a weapon.) A cork dartboard and 6 darts. The dartboard is marked with scoring zones. It's pretty old and beat up, and pocked by many games. The darts are old and worn, but still fly true. |
10 lbs. |
3 | 22 gp | 25 gp | Disguise Kit | This pouch of cosmetics, hair dye, and small props lets you create disguises that change your physical appearance. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to create a visual disguise. | 3 lbs. |
3 | 9 gp | 10 gp | Lantern, bullseye | A bullseye lantern casts bright light in a 60-foot cone and dim light for an additional 60 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 2 lbs. |
2 | 1 gp 8 sp | 2 gp | Manacles | These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. | 6 lbs. |
1 | 5 cp | 5 cp | Piton | ¼ lb. | |
2 | 1 gp 9 sp | 2 gp | Pot, iron | 10 lbs. | |
1 | 4 sp 6 cp | 5 sp | Pouch | A cloth or leather pouch can hold up to 20 sling bullets or 50 blowgun needles, among other things. A compartmentalized pouch for holding spell components is called a component pouch (described earlier in this section). | 1 lb. |
3 | 4 sp 5 cp | 5 sp | Rations (1 day) | Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. | 2 lbs. |