Egoldor's Mysterious Magic Trinkets Emporium
796 year old Elf construction, small sized
Location: Mablungir
Owned by: Egoldor Beleiny Larethisdu
A small half-timbered house with a thatched roof. The dwelling also serves as a Magic Trinkets Emporium.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Annaas Elennde Talesspurorn | Housekeeper | 339 | Female | Elf | She is an adult elf with blue eyes, light-brown hair in braids, and light brown skin. |
Aredhe Elenwan Alesspel | Shopkeep's Assistant | 186 | Female | Elf | She is an adult elf with grey eyes, short auburn hair in a side parting, and golden skin. |
Constable Eilida Tinuvielrda Marthtanil | Watchwoman | 468 | Female | Elf | She is an adult elf with one grey eye (her right is covered by an eye-patch), scruffy blond hair, and grey skin. |
Egoldor Beleiny Larethisdu | Shopkeep | 338 | Male | Elf | He is an adult elf with grey eyes, a shaved head, stubble, and grey skin. |
Elenal Eilien Orama | Housekeeper | 288 | Female | Elf | She is an adult elf with brown eyes, long dyed dark-brown hair with a fringe cut, and dark brown skin. |
Elenwdis Idrilan Marthtanil | Housekeeper | 207 | Female | Elf | She is an adult elf with grey eyes (behind a pair of spectacles), blond hair in a ponytail, and grey skin. |
Emelebrel Yraueber | Shopkeep's Apprentice | 44 | Female | Elf | She is an adolescent elf with brown eyes, black hair in braids, and medium brown skin. |
Felath Larethisdu | 5 | Male | Elf | He is an elf child with grey eyes, a brown quiff, and light brown skin. | |
Saeroskil Larethisdu | Housekeeper | 110 | Male | Elf | He is an adult elf with hazel eyes, short brown hair in a side parting, and dark brown skin. |
Family Tree
- Egoldor Beleiny Larethisdu (♂/338) + Annaas Elennde Talesspurorn (♀/339/Egoldor's wife)
- Saeroskil Larethisdu (♂/110/Egoldor's son) + Aredhe Elenwan Alesspel (♀/186/Egoldor's daughter in-law)
- Felath Larethisdu (♂/5/Egoldor's son)
- Constable Eilida Tinuvielrda Marthtanil (♀/468/Egoldor's step-mother)
- Elenwdis Idrilan Marthtanil (♀/207/Egoldor's half-sister)
- Elenal Eilien Orama (♀/288/Egoldor's sister)
Items for sale
At this location, items are priced between 91% and 103% of their base value.
Available | Price | Value | Item | Rarity | Description | Weight |
---|---|---|---|---|---|---|
1 | Negotiable | Annoying crown of the chilling king | uncommon | A smooth silver band, when placed upon the head the ambient temperature is reduced by up to 20ºF (10ºC) in a 10ft sphere emanating from the object lasting 10 minutes. The item will have no further effect at temperatures of below 40ºF (5ºC.) This property cannot be used again until after a long rest. The crown loudly shouts "The secret is bird!" when you use it's property. | ||
1 | Negotiable | Cursed wand of navigation | uncommon | A 10 inch wooden rod, to activate the user must pass a DC12 intelligence check, if successful the direction of true north is clear in your mind. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, a misfortune befalls the user. The nature of the misfortune is at the discretion of the GM. | ||
1 | Negotiable | Giving melody lute | uncommon | A magically infused lute. Using this property requires a performance check DC 12. If you are proficient with lutes, you may add your proficiency bonus. If you are successful, it plays a sweet melody. The melody can be heard from 100 ft away. The music can be stopped by anyone who can touch the lute. This property cannot be used again until after a long rest. After 100 days, the lute's property stops working. If the lute finds a new owner that has not owned it before, the property will work again. | 2 lbs. | |
1 | 260 gp | 250 gp | Scroll of Darkvision | uncommon | A spell scroll bears the words of the 2nd-level spell, written in a mystical cipher. If the spell is on your class's spell list, you can use an action to read the scroll and cast its spell without having to provide any of the spell's components. Otherwise, the scroll is unintelligible. If the spell needs a save DC, it is 13. If it needs an attack bonus, it is 5. If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 12. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust. This wizard spell can be copied just as spells in spellbooks can be copied. To copy the spell, the copier must succeed on an Intelligence (Arcana) check with DC 12. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed. | |
1 | Negotiable | The unreliable dice of darkness | uncommon | Two cubes made of bone, with mysterious markings on each face. Role the dice, if the symbols match, a darkness shrouds a 5 ft area around object as if a shadow were being cast by a large solid object placed between it and the nearest source of light. The darkness is magical and follows the same rules as the Darkness spell. The effect lasts 10 minutes. This property cannot be used again until after a long rest. When the dice's property is used, roll a d20. On a 5 or below, it fails to work. The property cannot be used again until after a long rest. |
Note
- The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.