Steward's Emporium
260 year old Human construction, large sized
Location: City of Meltford
Owned by: Janie Steward
The wooden beams on this 6th Century home are painted indigo. The dwelling also serves as an Emporium.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Catherine House | Housekeeper | 21 | Female | Tiefling | She is an adult tiefling with silver eyes, long styled brown hair, and wine-purple skin. She has large curled horns. |
| Clifford Smith | Shopkeep's Assistant | 45 | Male | Human | He is an adult human with grey eyes, short curly strawberry hair, stubble, and light pink skin. |
| Fannie Gilman the 2nd | 1 | Female | Human | She is an infant human with amber eyes, wisps of auburn hair, and medium brown skin. | |
| Janie Gilman | Housekeeper | 34 | Female | Human | She is an adult human with amber eyes, long flowing auburn hair, and medium brown skin. |
| Janie Steward | Shopkeep | 50 | Female | Human | She is an elderly human with amber eyes, short curly white hair, and medium brown skin. |
| Jean Smith | Shopkeep's Assistant | 44 | Female | Human | She is an adult human with amber eyes, light-brown hair in a plait, and light pink skin. |
| Winston House | Housekeeper | 21 | Male | Human | He is an adult human with blue eyes (behind a pair of spectacles), balding dyed blond hair, a clean shaven face, and light brown skin. |
Family Tree
- Janie Steward nee Smith (♀/50)
- Catherine House nee Steward (♀/21/Janie's daughter) + Winston House (♂/21/Janie's son in-law)
- Clifford Smith (♂/45/Janie's brother) + Jean Smith nee Oliver (♀/44/Janie's sister in-law)
- Janie Gilman (♀/34/Janie's cousin)
- Fannie Gilman the 2nd (♀/1/Janie's great-niece)
Items for sale
At this location, items are priced between 83% and 106% of their base value.
| Available | Price | Value | Item | Description | Weight |
|---|---|---|---|---|---|
| 6 | 5 cp | 5 cp | Caltrops | As an action, you can spread a bag of caltrops to cover a square area that is 5 feet on a side. Any creature that enters the area must succeed on a DC 15 Dexterity saving throw or stop moving this turn and take 1 piercing damage. Taking this damage reduces the creature's walking speed by 10 feet until the creature regains at least 1 hit point. A creature moving through the area at half speed doesn't need to make the save. | 2 lbs. |
| 2 | 4 gp 9 sp | 5 gp | Healer's Kit | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
| 2 | 9 gp 2 sp | 10 gp | Lantern, bullseye | A bullseye lantern casts bright light in a 60-foot cone and dim light for an additional 60 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 2 lbs. |
| 4 | 1 gp 7 sp | 2 gp | Pick, miner's | 10 lbs. | |
| 2 | 1 cp | 1 cp | Riversticks (Gaming Set) |
Four custom modified maple sticks, for playing the popular otterfolk game Riversticks. The sticks have had their twig pruned and have been polished to a shine. Playing riversticks requires flowing water. Sticks are dropped in the water and raced to a downstream finish-line. Riversticks may appear to be a game of chance, but expert players know how to give themselves the edge with starting placement and by knowing which of their sticks to use on a given course. |
4 lbs. |