Steward's Emporium

260 year old Human construction, large sized

Location: City of Meltford

Owned by: Janie Steward

The wooden beams on this 6th Century home are painted indigo. The dwelling also serves as an Emporium.

Occupants

Name Role Age Gender Race Description
Catherine House Housekeeper 21 Female Tiefling She is an adult tiefling with silver eyes, long styled brown hair, and wine-purple skin. She has large curled horns.
Clifford Smith Shopkeep's Assistant 45 Male Human He is an adult human with grey eyes, short curly strawberry hair, stubble, and light pink skin.
Fannie Gilman the 2nd 1 Female Human She is an infant human with amber eyes, wisps of auburn hair, and medium brown skin.
Janie Gilman Housekeeper 34 Female Human She is an adult human with amber eyes, long flowing auburn hair, and medium brown skin.
Janie Steward Shopkeep 50 Female Human She is an elderly human with amber eyes, short curly white hair, and medium brown skin.
Jean Smith Shopkeep's Assistant 44 Female Human She is an adult human with amber eyes, light-brown hair in a plait, and light pink skin.
Winston House Housekeeper 21 Male Human He is an adult human with blue eyes (behind a pair of spectacles), balding dyed blond hair, a clean shaven face, and light brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 83% and 106% of their base value.

Available Price Value Item Description Weight
4 2 cp 2 cp Ink pen
2 4 sp 8 cp 5 sp Mistars (Gaming set) A Mistar's board and game pieces. The board is a cheap wooden square with the game-grid painted on it, the pieces have been roughly carved and painted black and white.
Mistars is a popular two-player strategy game of elven origin. Players are attempting to "control" as many of the board's squares as possible. Mistars is not too challenging to learn, but extraordinarily complex strategically.
3 lbs.
4 1 sp 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
4 1 sp 1 sp Parchment (one sheet)
3 89 gp 100 gp Poison, basic (vial) You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying.
2 2 gp 1 sp 2 gp Tent, two-person A simple and portable canvas shelter, a tent sleeps two. 20 lbs.
2 1 cp 1 cp Torch A torch burns for 1 hour, providing bright light in a 20-foot radius and dim light for an additional 20 feet. If you make a melee attack with a burning torch and hit, it deals 1 fire damage. 1 lb.
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