Salgel's Apothecary
797 year old Elf construction, medium sized
Location: City of Elwindal
Owned by: Salgel
Built into a living tree, this tree house is accessed by a rope ladder. Tables are stacked with glassware, vials of liquid, and boxes of herbs. There is in no discernable order to be seen but the owner seems to know where everything is, moving around and working without pause or delay.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Gildil the Second | Arch-Druid's Apprentice | 31 | Male | Elf | He is an adolescent elf with blue eyes, scruffy dyed auburn hair, and olive skin. |
Glorfleg | Arch-Druid's Apprentice | 26 | Male | Elf | He is an adolescent elf with orange eyes, dark-brown hair worn in a rounded bowl cut, and medium brown skin. |
Nellashin | Housekeeper | 368 | Male | Elf | He is an adult elf with blue eyes, balding dyed light-brown hair, a clean shaven face, and golden skin. |
Salgel | Arch-Druid | 413 | Male | Elf | He is an adult elf with brown eyes, short curly auburn hair, a clean shaven face, and medium brown skin. |
Turgolason | Arch-Druid's Apprentice | 39 | Male | Elf | He is an adolescent elf with brown eyes, a shaved head, and medium brown skin. |
Family Tree
Items for sale
At this location, items are priced between 95% and 105% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
1 | 200 gp | 200 gp | Potion of animal friendship | uncommon | When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair. |
1 | 170 gp | 180 gp | Potion of climbing | common | When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors. |
2 | 52 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
2 | 96 gp | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |
1 | 430 gp | 450 gp | Potion of superior healing | rare | You regain 8d8 + 8 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
1 | 180 gp | 180 gp | Potion of water breathing | uncommon | You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it. |