Mithranddis' Enchanted Apothecary
800 year old Elf construction, medium sized
Location: City of Elwindal
Owned by: Mithranddis the Second
A half-timbered house with a slate tile roof. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Amarari | Druid | 117 | Female | Elf | She is an adult elf with blue eyes, dyed strawberry hair in a bun, and light brown skin. |
Amarianis | Arch-Druid's Apprentice | 61 | Female | Elf | She is an adolescent elf with grey eyes, long tied back brown hair, and light brown skin. |
Duili | 16 | Male | Elf | He is an elf child with blue eyes, very short light-brown hair, and light brown skin. | |
Edainis the First | Housekeeper | 353 | Female | Elf | She is an adult elf with one blue eye (her right is covered by an eye-patch), short light-brown and grey streaked hair, and light pink skin. |
Eledhwennna Bannhead the First | Housekeeper | 529 | Female | Elf | She is an adult elf with blue eyes, short light-brown hair, and light pink skin. |
Emeldiwen | Housekeeper | 245 | Female | Elf | She is an adult elf with hazel eyes (behind a pair of spectacles), long tied back dyed black hair, and dark brown skin. |
Galmotor the Third | Housekeeper | 249 | Male | Elf | He is an adult elf with grey eyes, balding dyed red hair, a clean shaven face, and pale white skin. |
Gildoin the First | Housekeeper | 336 | Male | Elf | He is an adult elf with hazel eyes, light-brown hair in a plait, stubble, and dark brown skin. |
Mithranddis the Second | Arch-Druid | 513 | Male | Elf | He is an adult elf with grey eyes, short dyed dark-brown hair in a side parting, a clean shaven face, and light brown skin. |
Saerois | Arch-Druid's Apprentice | 29 | Male | Elf | He is an adolescent elf with grey eyes, very short auburn hair, and olive skin. |
Thieen the Second | Housekeeper | 281 | Female | Elf | She is an adult elf with grey eyes, short curly dark-brown hair, and light brown skin. |
Tinuas | Arch-Druid's Apprentice | 28 | Female | Elf | She is an adolescent elf with brown eyes, black hair in a ponytail, and black skin. |
Turgonmin | Servant | 130 | Male | Elf | He is an adult elf with hazel eyes, scruffy light-brown hair, a clean shaven face, and dark brown skin. |
Family Tree
- Mithranddis the Second (♂/513) + Eledhwennna Bannhead the First (♀/529/Mithranddis' wife)
- Edainis the First (♀/353/Mithranddis' daughter) + Gildoin the First (♂/336/Mithranddis' son in-law)
- Turgonmin (♂/130/Mithranddis' grandson)
- Amarari (♀/117/Mithranddis' granddaughter)
- Duili (♂/16/Mithranddis' grandson)
- Thieen the Second (♀/281/Mithranddis' daughter) + Galmotor the Third (♂/249/Mithranddis' son in-law)
- Emeldiwen (♀/245/Mithranddis' daughter)
Items for sale
At this location, items are priced between 87% and 89% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
1 | 420 gp | 480 gp | Oil of slipperiness | uncommon | This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours. |
1 | 170 gp | 200 gp | Potion of animal friendship | uncommon | When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair. |
1 | 230 gp | 270 gp | Potion of diminution | rare | When you drink this potion, you gain the "reduce" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously contracts to a tiny bead and then expands to color the clear liquid around it. Shaking the bottle fails to interrupt this process. |
1 | 2,600 gp | 3,000 gp | Potion of giant strength (fire giant) | rare | When you drink this potion, your Strength score changes to 25 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect. |
1 | 440 gp | 500 gp | Potion of giant strength (hill giant) | uncommon | When you drink this potion, your Strength score changes to 21 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect. |
1 | 130 gp | 150 gp | Potion of greater healing | uncommon | You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
3 | 44 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
2 | 89 gp | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |