Belegas' Magic Trinkets Emporium
775 year old Elf construction, small sized
Location: Yavahel
Owned by: Belegas the First
Built into a living tree, this small tree house is accessed by a rope ladder. The dwelling also serves as a Magic Trinkets Emporium.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Amariis the Second | Shopkeep's Apprentice | 26 | Female | Elf | She is an adolescent elf with hazel eyes, light-brown hair in braids, and medium brown skin. |
Belegas the First | Shopkeep | 431 | Male | Elf | He is an adult elf with brown eyes, short black hair, a clean shaven face, and black skin. |
Edhelil the First | Housekeeper | 471 | Female | Elf | She is an adult elf with grey eyes, short auburn hair in a side parting, and light brown skin. |
Elebal the Second | Housekeeper | 294 | Female | Elf | She is an adult elf with brown eyes, black hair in a ponytail, and black skin. |
Galaguny the First | Housekeeper | 298 | Male | Elf | He is an adult elf with brown eyes (behind a pair of spectacles), dark-brown hair worn in a rounded bowl cut, a clean shaven face, and medium brown skin. |
Galindlin | Shopkeep's Apprentice | 32 | Male | Elf | He is an adolescent elf with blue eyes, short dyed brown hair, and light pink skin. |
Nimlona the Second | Shopkeep's Assistant | 243 | Female | Elf | She is an adult elf with orange eyes, long curly dark-brown hair, and dark brown skin. |
Saer the Second | Housekeeper | 181 | Male | Elf | He is an adult elf with brown eyes, scruffy black and grey streaked hair, a clean shaven face, and black skin. |
Turgoorn Stratton | Housekeeper | 208 | Male | Elf | He is an adult elf with grey eyes, short curly dyed auburn hair, a clean shaven face, and golden skin. |
Family Tree
- Belegas the First (♂/431) + Edhelil the First (♀/471/Belegas' wife)
- Elebal the Second (♀/294/Belegas' daughter) + Galaguny the First (♂/298/Belegas' son in-law)
- Saer the Second (♂/181/Belegas' grandson) + Nimlona the Second (♀/243/Belegas' granddaughter in-law)
- Turgoorn Stratton (♂/208/Belegas' son)
Items for sale
At this location, items are priced between 85% and 104% of their base value.
Available | Price | Value | Item | Rarity | Description | Weight |
---|---|---|---|---|---|---|
1 | 90 gp | 102 gp | Greatsword +1 | uncommon |
A Martial Melee weapon. 2d6
+ 1 slashing damage.
Range: 5.
Properties:
Heavy, Two-Handed, Magic
You have a +1 bonus to your attack and damage when wielding this Greatsword. The craftmanship of this weapon identifies it as a masterwork. |
6 lbs. |
1 | Negotiable | Sands of poisonous fortune | uncommon | A small glass sand timer in a wooden frame. When the sands are left to run uninterrupted for 1 minute, the next attack roll, ability check or saving throw you make is with advantage. This property cannot be used again until after a long rest. After using the timer's property, you must succeed a constitution save, DC 12, or be poisoned for 1 hour. | ||
1 | Negotiable | The giving wizard's hat of darkness | uncommon | This wizard's hat has it's command word "government" stitched on a label on the inside. When worn by a wizard, if you speak the command word, a darkness shrouds a 5 ft area around object as if a shadow were being cast by a large solid object placed between it and the nearest source of light. The darkness is magical and follows the same rules as the Darkness spell. The effect lasts 10 minutes. This property cannot be used again until after a long rest. After 100 days, the hat's property stops working. If the hat finds a new owner that has not owned it before, the property will work again. | ||
1 | Negotiable | The lavish duck of darkvision | uncommon | A duck made of cloth and leather. When squeezed, you gain darkvision for 1 hour. This property cannot be used again until after a long rest. After use, the item appears highly decorated and valuable for 6 hours. | ||
1 | Negotiable | Unreliable truesight lute | uncommon | A magically infused lute. Using this property requires a performance check DC 12. If you are proficient with lutes, you may add your proficiency bonus. If you are successful, you gain truesight for 1 minute. This property cannot be used again until after a long rest. When the lute's property is used, roll a d20. On a 5 or below, it fails to work. The property cannot be used again until after a long rest. | 2 lbs. |
Note
- The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.