Hay's Mysterious Apothecary
54 year old Human construction, small sized
Location: Steyngrave
Owned by: Hereward Hay
The door on this half-timbered cottage has been painted yellow. There are missing pavestones outside the building. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Florence Hay | 50 | Female | Human | She is an elderly human with amber eyes, long tied back silver hair, and medium brown skin. | |
Hereward Hay | Arch-Druid | 49 | Male | Human | He is an adult human with brown eyes (behind a pair of spectacles), a dark-brown quiff, a full beard, and medium brown skin. |
Hyman Anderson | Druid | 45 | Male | Human | He is an adult human with amber eyes, dark-brown hair in a plait, a big bushy beard, and light brown skin. |
Idonea Anderson | Housekeeper | 37 | Female | Human | She is an adult human with grey eyes, long strawberry hair with a fringe cut, and olive skin. |
Leroy Chase the 2nd | Arch-Druid's Apprentice | 15 | Male | Human | He is an adolescent human with amber eyes, long flowing dyed black hair, and olive skin. |
Marion Hay | Housekeeper | 31 | Female | Human | She is an adult human with amber eyes, dyed blond hair in a bun, and light brown skin. |
Osmond Hay | Druid | 22 | Male | Human | He is an adult human with brown eyes, black and grey streaked hair in a ponytail, a full beard, and medium brown skin. |
Toly Hay | Housekeeper | 30 | Male | Human | He is an adult human with hazel eyes, short curly brown and grey streaked hair, a full beard, and medium brown skin. |
Family Tree
- Hereward Hay (♂/49) + Florence Hay nee Murray (♀/50/Hereward's wife)
- Toly Hay (♂/30/Hereward's son) + Marion Hay nee Meadows (♀/31/Hereward's daughter in-law)
- Osmond Hay (♂/22/Hereward's son)
- Hyman Anderson (♂/45/Hereward's brother in-law) + Idonea Anderson nee Hay (♀/37/Hereward's sister)
Items for sale
At this location, items are priced between 100% and 101% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
1 | 200 gp | 200 gp | Potion of animal friendship | uncommon | When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair. |
1 | 270 gp | 270 gp | Potion of growth | uncommon | When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process. |
4 | 50 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
1 | 100 gp | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |
1 | 180 gp | 180 gp | Potion of water breathing | uncommon | You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it. |