Ethel's Apothecary
187 year old Human construction, medium sized
Location: City of Abingend
Owned by: Ethel Fitzgerald
The wooden beams on this 7th Century home are painted tan. Tables are stacked with glassware, vials of liquid, and boxes of herbs. There is in no discernable order to be seen but the owner seems to know where everything is, moving around and working without pause or delay.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Emmett Hinkle the 2nd | Arch-Druid's Apprentice | 17 | Male | Human | He is an adolescent human with green eyes, long curly brown hair, and light brown skin. |
| Ethel Fitzgerald | Arch-Druid | 21 | Female | Human | She is an adult human with hazel eyes, long flowing dark-brown hair, and dark brown skin. |
| Hattie Gilmore | Arch-Druid's Apprentice | 15 | Female | Human | She is an adolescent human with amber eyes, long black hair with a fringe cut, and medium brown skin. |
| Hereward Fitzgerald | Housekeeper | 20 | Male | Human | He is an adult human with green eyes, a shaved head, a clean shaven face, and pale white skin. |
| Lucy Pruwet | Housekeeper | 48 | Female | Human | She is an adult human with grey eyes, long styled dark-brown hair, and light brown skin. |
| Michael Pruwet the 2nd | Housekeeper | 42 | Male | Human | He is an adult human with grey eyes, dark-brown hair in a bun, a goatee, and light brown skin. |
| Ollie Kuffus | Arch-Druid's Apprentice | 13 | Female | Human | She is an adolescent human with grey eyes, dark-brown hair in a plait, and light brown skin. |
| Richeman Fitzgerald the 2nd | 0 | Male | Human | He is an infant human with hazel eyes, wisps of black hair, and dark brown skin. | |
| Robinson Pruwet | 50 | Male | Human | He is an elderly human with hazel eyes, long curly grey hair, a clean shaven face, and dark brown skin. |
Family Tree
- Ethel Fitzgerald nee Hastings (♀/21) + Hereward Fitzgerald (♂/20/Ethel's husband)
- Richeman Fitzgerald the 2nd (♂/0/Ethel's son)
- Robinson Pruwet (♂/50/Ethel's uncle) + Lucy Pruwet nee Little (♀/48/Ethel's aunt)
- Michael Pruwet the 2nd (♂/42/Ethel's uncle)
Items for sale
At this location, items are priced between 101% and 114% of their base value.
| Available | Price | Value | Item | Rarity | Description |
|---|---|---|---|---|---|
| 2 | 180 gp | 180 gp | Potion of climbing | common | When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors. |
| 1 | 560 gp | 500 gp | Potion of giant strength (hill giant) | uncommon | When you drink this potion, your Strength score changes to 21 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect. |
| 1 | 300 gp | 270 gp | Potion of growth | uncommon | When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process. |
| 4 | 51 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
| 1 | 200 gp | 180 gp | Potion of heroism | rare | For 1 hour after drinking it, you gain 10 temporary hit points that last for 1 hour. For the same duration, you are under the effect of the spell (no concentration required). This blue potion bubbles and steams as if boiling. |
| 1 | 110 gp | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |
| 1 | 320 gp | 300 gp | Potion of resistance | uncommon | When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder. |
| 1 | 180 gp | 180 gp | Potion of water breathing | uncommon | You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it. |