Nell's Mysterious Magic Trinkets Emporium
127 year old Human construction, medium sized
Location: City of Abingend
Owned by: Nell Carver
The door on this half-timbered cottage has been painted indigo. The dwelling also serves as a Magic Trinkets Emporium.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Ben Carver | 4 | Male | Human | He is a human child with amber eyes, short auburn hair in a side parting, and olive skin. | |
| Catherine Robertson | 2 | Female | Human | She is an infant human with amber eyes, a bald head, and light brown skin. | |
| Cicely Robertson | Housekeeper | 31 | Female | Human | She is an adult human with grey eyes, light-brown hair in a bun, and olive skin. |
| Ellis Jenks-Robertson | Shopkeep's Apprentice | 15 | Male | Human | He is an adolescent human with amber eyes, short curly dyed red hair, and light pink skin. |
| Eveline Robertson | 4 | Female | Human | She is a human child with amber eyes, scruffy auburn hair, and light brown skin. | |
| Freda Carver | 6 | Female | Human | She is a human child with grey eyes, dark-brown hair in a bun, and light brown skin. | |
| Harvey Robertson | Shopkeep's Assistant | 36 | Male | Human | He is an adult human with grey eyes, brown hair in a bun, a long beard, and light brown skin. |
| Lagot Carver | Housekeeper | 27 | Male | Human | He is an adult human with amber eyes, a horseshoe of dyed brown hair, bushy sideburns, and light brown skin. |
| Leonora Robertson | Shopkeep's Apprentice | 15 | Female | Human | She is an adolescent human with brown eyes, black hair in a pigtails, and dark brown skin. |
| Nancy Gilmore | Housekeeper | 23 | Female | Human | She is an adult human with amber eyes, scruffy auburn hair, and olive skin. |
| Nell Carver | Shopkeep | 25 | Female | Human | She is an adult human with grey eyes (the left of which is glass), short auburn hair in a side parting, and olive skin. |
Family Tree
- Nell Carver nee Gilmore (♀/25) + Lagot Carver (♂/27/Nell's husband)
- Freda Carver (♀/6/Nell's daughter)
- Ben Carver (♂/4/Nell's son)
- Harvey Robertson (♂/36/Nell's brother in-law) + Cicely Robertson nee Gilmore (♀/31/Nell's sister)
- Eveline Robertson (♀/4/Nell's niece)
- Catherine Robertson (♀/2/Nell's niece)
- Nancy Gilmore (♀/23/Nell's sister)
Items for sale
At this location, items are priced between 80% and 107% of their base value.
| Available | Price | Item | Rarity | Description |
|---|---|---|---|---|
| 1 | Negotiable | Caspio's over-sized symbol of fortune | uncommon | A holy symbol of Caspio. In order to use the symbol, you must be a follower of Caspio and have visited a shrine or temple to Caspio in the last 24 hours. If you have done so, you can hold the symbol and say a short prayer and Caspio smiles upon you. Then the next attack roll, ability check or saving throw you make is with advantage. This property cannot be used again until after a long rest. The symbol is twice as large as an average symbol. |
| 1 | Negotiable | Concealable pebble of life saving | uncommon | The pebble is smooth and feels comforting to hold. A universe of natural beauty patterns the surface. Study the pebble for 2 minutes uninterrupted and the next time you are dying at the start of your turn, you stabilize. This effect wears off after a day. This property cannot be used again until after a long rest. When the pebble is in your pack or otherwise stowed away, only you can see it. It can be revealed with detect magic. |
| 1 | Negotiable | Light fireworks of reminiscing | uncommon | A bundle of 6 fireworks. When a firework is lit and allowed to explode, you remember something you had forgotten. The subject of the memory is at the discretion of the GM. This property cannot be used again until after a long rest. The firework feels like it has no weight, almost as if it were an illusion, but is solid to the touch. |
| 1 | 501 - 5,000 gp | Periapt of proof against poison | rare | This delicate silver chain has a brilliant-cut black gem pendant. While you wear it, poisons have no effect on you. You are immune to the poisoned condition and have immunity to poison damage. |
| 1 | Negotiable | Poisonous belt of calming | uncommon | This leather belt is embossed with runes. When removed you feel at peace. This property cannot be used again until after a long rest. After using the belt's property, you must succeed a constitution save, DC 12, or be poisoned for 1 hour. |
| 1 | Negotiable | Pristine amber knock fish | uncommon | A small fish carved of amber. A command word "direction" is scratched on the design. If you speak the word, it unlocks the nearest locked door within 30 ft. This property cannot be used again until after a long rest. The fish is in pristine condition. |
| 1 | Negotiable | Subtle medal of Spirit Naga disguise | uncommon | This medal was awarded for bravery defending Ebrana. When polished, a magical illusion disguises you as a Spirit Naga for 10 minutes. You don't gain any of its abilities. The illusion ends for if you attack, cast a spell, or make physical contact with another creature. This property cannot be used again until after a long rest. The medal is hidden from detect magic. |
| 1 | Negotiable | Unreliable book of awareness dwarvish poetry | uncommon | A book containing poetry written in dwarvish. If you read one of the poems aloud, you may add a +2 bonus to the next initiative roll you make. This property cannot be used again until after a long rest. When the book's property is used, roll a d20. On a 5 or below, it fails to work. The property cannot be used again until after a long rest. |
| 1 | Negotiable | Wand of blink | uncommon | A 10 inch wooden rod, to activate the user must pass a DC12 intelligence check, if successful it casts the spell Blink, with you as the target. This property cannot be used again until after a long rest. |
Note
- The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.