Christian's Master Blacksmiths
25 year old Human construction, medium sized
Location: City of Abingend
Owned by: Christian Guy
A recently constructed half-timbered house. The dwelling also serves as a Blacksmiths.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Christian Guy | Master Smith | 52 | Male | Human | He is an elderly human with green eyes, a shaved head, a clean shaven face, and light brown skin. |
| Christian Guy the 2nd | 0 | Male | Human | He is an infant human with blue eyes, wisps of brown hair, and light brown skin. | |
| Marian Guy | Housekeeper | 49 | Female | Human | She is an adult human with brown eyes, long curly dyed white hair, and medium brown skin. |
| Nannie Guy | 8 | Female | Human | She is a human child with green eyes, brown hair in braids, and light brown skin. | |
| Sabina Guy | Smith | 24 | Female | Human | She is an adult human with blue eyes, light-brown hair in a bun, and light brown skin. |
| Watkin Guy | Housekeeper | 20 | Male | Human | He is an adult human with amber eyes, balding dyed purple hair, stubble, and light brown skin. |
Family Tree
- Christian Guy (♂/52) + Marian Guy nee Canfield-Campbell (♀/49/Christian's wife)
- Watkin Guy (♂/20/Christian's son) + Sabina Guy nee Carver (♀/24/Christian's daughter in-law)
- Christian Guy the 2nd (♂/0/Christian's grandson)
- Nannie Guy (♀/8/Christian's daughter)
Items for sale
At this location, items are priced between 104% and 110% of their base value.
| Available | Price | Value | Item | Description | Weight |
|---|---|---|---|---|---|
| 1 | 80 gp | 75 gp | Chain Mail | Heavy armour. Base AC: 16. Requires Str 13 to wear. Gives disadvantage to stealth checks. | 55 lbs. |
| 1 | 2 gp 1 sp | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 6 cp | 5 cp | Dart | A Simple Ranged weapon. 1d4 piercing damage. Range: 20/60. (Thrown: 20/60.) Properties: Finesse, Thrown | ¼ lb. |
| 1 | 33 gp | 30 gp | Greataxe | A Martial Melee weapon. 1d12 slashing damage. Range: 5. Properties: Heavy, Two-Handed | 7 lbs. |
| 21 | 3 cp | 2 cp | Horse Shoes | Protect your horse from hoove damage caused by stones and rocks. | 2 lbs. |
| 5 sp 3 cp | 5 sp | Horseshoeing Service | A full fitting while you wait, includes 4 new shoes for a happy horse. See Horse Shoes for current stock levels. | ||
| 1 | 2 gp 2 sp | 2 gp | Light hammer | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 2 gp 1 sp | 2 gp | Manacles | These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. | 6 lbs. |
| 1 | 220 gp | 200 gp | Pocket Flintlock Pistol | A Firearm weapon. 1d8 piercing damage. Range: 20/60. Properties: Ammunition, Loading, Unreliable | 2 lbs. |
| 2 | 2 gp 1 sp | 2 gp | Shovel | 5 lbs. | |
| 1 | 1 gp 1 sp | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |
| 1 | 55 gp | 50 gp | Tinker's tools | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 10 lbs. |
Note
- Blacksmiths can hired to repair and craft weapons, armor and tools. Crafting an item takes one day per 5gp of the item cost.