Howe's Magic Trinkets Emporium
457 year old Human construction, small sized
Location: Kidsdale Town
Owned by: Winifred Howe
A small brick house, painted cyan. Paintings of long-lost relatives hang on the walls, each with a name-plaque. The dwelling also serves as a Magic Trinkets Emporium.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Edmond Howe | 53 | Male | Human | He is an elderly human with grey eyes, a bald head, a clean shaven face, and light pink skin. | |
| Eustacius Howe the 2nd | Housekeeper | 20 | Male | Human | He is an adult human with one grey eye (his left is closed and scarred), a auburn quiff, a clean shaven face, and light pink skin. |
| Jenny Erwin | Shopkeep's Assistant | 35 | Female | Human | She is an adult human with hazel eyes (behind a pair of spectacles), long flowing light-brown hair, and medium brown skin. |
| Roxie Howe | Housekeeper | 31 | Female | Human | She is an adult human with amber eyes, dyed bright red hair in a ponytail, and light pink skin. |
| Sean Howe | Shopkeep's Assistant | 29 | Male | Human | He is an adult human with grey eyes, strawberry hair worn in a rounded bowl cut, a full beard, and light pink skin. |
| Winifred Howe | Shopkeep | 51 | Female | Human | She is an elderly human with brown eyes, grey hair in a ponytail, and medium brown skin. |
| Zeyere Erwin | Housekeeper | 40 | Female | Otterfolk | She is an adult otterfolk with black eyes and grey fur with brown spots. |
Family Tree
- Winifred Howe nee Erwin (♀/51) + Edmond Howe (♂/53/Winifred's husband)
- Sean Howe (♂/29/Winifred's son) + Roxie Howe nee House-Briant (♀/31/Winifred's daughter in-law)
- Eustacius Howe the 2nd (♂/20/Winifred's son)
- Jenny Erwin (♀/35/Winifred's sister) + Zeyere Erwin nee Deyetupup (♀/40/Winifred's sister in-law)
Items for sale
At this location, items are priced between 95% and 114% of their base value.
| Available | Price | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|---|
| 1 | Negotiable | Humming wand of chilling | uncommon | A 10 inch wooden rod, to activate the user must pass a DC12 intelligence check, if successful the ambient temperature is reduced by up to 20ºF (10ºC) in a 10ft sphere emanating from the object lasting 10 minutes. The item will have no further effect at temperatures of below 40ºF (5ºC.) This property cannot be used again until after a long rest. The wand makes a very slight humming sound at all times. | ||
| 1 | Negotiable | Lavish glove of common tongue | uncommon | This magical glove fits any hand, and matches any outfit. If worn, when you click your fingers, you can speak and understand common for the next day. This property cannot be used again until after a long rest. After use, the item appears highly decorated and valuable for 6 hours. | ||
| 1 | 1,700 gp | 1,502 gp | Mithral Half Plate | uncommon |
Medium armour. Base AC: 15 + Dex modifier (max 2).
Gives disadvantage to stealth checks.
Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn't. |
40 lbs. |
| 1 | Negotiable | Needy belt of life saving | uncommon | This leather belt is embossed with runes. When removed the next time you are dying at the start of your turn, you stabilize. This effect wears off after a day. This property cannot be used again until after a long rest. This magic item requires attunement. (See 'Attunement' in the SRD.) |
Note
- The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.