Elwingiel's Apothecary
328 year old Elf construction, medium sized
Location: Bel-Nellaod
Owned by: Elwingiel the Second
Built into a living tree, this tree house is accessed by a rope ladder. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Caranon | Arch-Druid's Apprentice | 59 | Male | Elf | He is an adolescent elf with brown eyes, scruffy black hair, and dark brown skin. |
Denethofin the Second | Housekeeper | 337 | Male | Elf | He is an adult elf with brown eyes, balding dyed black hair, and dark brown skin. |
Denethofin the Third | Housekeeper | 60 | Male | Elf | He is an adolescent elf with brown eyes, short dyed auburn hair in a side parting, and dark brown skin. |
Eilial the Second | Housekeeper | 117 | Female | Elf | She is an adult elf with grey eyes, long dark-brown hair tied back in a knot, and light brown skin. |
Elwingel the First | 558 | Female | Elf | She is an elderly elf with brown eyes, long tied back silver hair, and purple skin. | |
Elwingiel the Second | Arch-Druid | 286 | Female | Elf | She is an adult elf with grey eyes, scruffy dyed purple hair, and light brown skin. |
Galathim the First | Druid | 163 | Male | Elf | He is an adult elf with brown eyes, a bald head, a clean shaven face, and medium brown skin. |
Saerodrelas the Second | Arch-Druid's Apprentice | 52 | Male | Elf | He is an adolescent elf with grey eyes, short curly strawberry hair, and grey skin. |
Family Tree
- Elwingel the First (♀/558/Elwingiel's mother)
- Elwingiel the Second (♀/286) + Denethofin the Second (♂/337/Elwingiel's husband)
- Galathim the First (♂/163/Elwingiel's son) + Eilial the Second (♀/117/Elwingiel's daughter in-law)
- Denethofin the Third (♂/60/Elwingiel's grandson)
Items for sale
At this location, items are priced between 96% and 109% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
2 | 86 gp | 90 gp | Philter of love | uncommon | The next time you see a creature within 10 minutes after drinking this philter, you become charmed by that creature for 1 hour. If the creature is of a species and gender you are normally attracted to, you regard it as your true love while you are charmed. This potion's rose-hued, effervescent liquid contains one easy-to-miss bubble shaped like a heart. |
1 | 2,000 gp | 2,000 gp | Potion of giant strength (frost or stone giant) | rare | When you drink this potion, your Strength score changes to 23 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect. |
3 | 540 gp | 500 gp | Potion of giant strength (hill giant) | uncommon | When you drink this potion, your Strength score changes to 21 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect. |
1 | 150 gp | 150 gp | Potion of greater healing | uncommon | You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
4 | 52 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
2 | 100 gp | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |
1 | 180 gp | 180 gp | Potion of water breathing | uncommon | You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it. |