Alenoggin's Local Apothecary

798 year old Otterfolk construction, medium sized

Location: Banwich

Owned by: Eddricus Alenoggin

Located close to the water line, this Den has an access point from the water, and one from dry land. Tables are stacked with glassware, vials of liquid, and boxes of herbs. There is in no discernable order to be seen but the owner seems to know where everything is, moving around and working without pause or delay.

Occupants

Name Role Age Gender Race Description
Constancia Cleavefoot Maidservant 16 Female Otterfolk She is an adult otterfolk with grey eyes and grey fur with white fur on their face and chest.
Eddricus Alenoggin Arch-Druid 16 Male Otterfolk He is an adult otterfolk with black eyes and grey fur with white streaks.
Frulumeep Cleavefoot Arch-Druid's Apprentice 8 Male Otterfolk He is an adolescent otterfolk with black eyes and light brown fur with dark brown streaks.
Gradur Cleavefoot 5 Male Otterfolk He is an otterfolk child with black eyes and medium brown fur with grey streaks.
Jeakin Shaeum Housekeeper 22 Male Otterfolk He is an adult otterfolk with grey eyes and dark brown fur with light brown fur on their face.
Kieli Cleavefoot 5 Female Otterfolk She is an otterfolk child with grey eyes and dark brown fur with white fur on their face.
Lleena Shaeum Housekeeper 18 Female Otterfolk She is an adult otterfolk with black eyes and medium brown fur with light brown streaks.
Lleyeru Cleavefoot Housekeeper 28 Female Otterfolk She is an adult otterfolk with grey eyes and dark brown fur with light brown fur on their face and chest.
Rallrurt Elasarhar Arch-Druid's Apprentice 7 Male Otterfolk He is an adolescent otterfolk with black eyes and medium brown fur with light brown streaks.
Shreyekin Alenoggin Housekeeper 35 Male Otterfolk He is an adult otterfolk with grey eyes and grey fur with white fur on their face.
Theyena Shaeum Arch-Druid's Apprentice 10 Female Otterfolk She is an adolescent otterfolk with grey eyes and medium brown fur with light brown fur on their face and chest.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 114% and 118% of their base value.

Available Price Value Item Rarity Description
1 210 gp 180 gp Potion of climbing common When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors.
1 350 gp 300 gp Potion of gaseous form rare When you drink this potion, you gain the effect of the spell for 1 hour (no concentration required) or until you end the effect as a bonus action. This potion's container seems to hold fog that moves and pours like water.
1 590 gp 500 gp Potion of giant strength (hill giant) uncommon When you drink this potion, your Strength score changes to 21 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect.
1 170 gp 150 gp Potion of greater healing uncommon You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
6 59 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 120 gp 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
2 210 gp 180 gp Potion of water breathing uncommon You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it.
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