Eugene's Blacksmiths

5 year old Human construction, medium sized

Location: Port Dudheath Town

Owned by: Eugene Stanton

Several tents, pitched in a circle. The dwelling also serves as a Blacksmiths.

Occupants

Name Role Age Gender Race Description
Albert Dickinson the 2nd Master Smith's Apprentice 13 Male Human He is an adolescent human with hazel eyes, long curly black hair, and dark brown skin.
Eugene Stanton Master Smith 34 Male Human He is an adult human with blue eyes, short brown and grey streaked hair in a side parting, a clean shaven face, and light brown skin.
Guillelmus Stanton the 2nd 2 Male Human He is an infant human with green eyes, scruffy light-brown hair, and olive skin.
Myra Stanton Housekeeper 37 Female Human She is an adult human with amber eyes, long styled strawberry hair, and light pink skin.
Nelson Barton the 2nd Master Smith's Apprentice 16 Male Human He is an adolescent human with green eyes, long curly dyed blond hair, and light pink skin.
Silas Smallbody Master Smith's Apprentice 12 Male Human He is an adolescent human with blue eyes, long light-brown hair with a fringe cut, and light pink skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 106% and 108% of their base value.

Available Price Value Item Description Weight
1 1 sp 1 cp 1 sp Club A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk 2 lbs.
1 54 gp 50 gp Greatsword A Martial Melee weapon. 2d6 slashing damage. Range: 5. Properties: Heavy, Two-Handed 6 lbs.
24 3 cp 2 cp Horse Shoes Protect your horse from hoove damage caused by stones and rocks. 2 lbs.
5 sp 4 cp 5 sp Horseshoeing Service A full fitting while you wait, includes 4 new shoes for a happy horse. See Horse Shoes for current stock levels.
1 11 gp 10 gp Lance A Martial Melee weapon. 1d12 piercing damage. Range: 5. Properties: Reach, Special
You have disadvantage when you use a lance to attack a target within 5 feet of you. Also, a lance requires two hands to wield when you aren't mounted.
6 lbs.
1 5 gp 4 sp 5 gp Leatherworker's tools These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 5 lbs.
1 1 gp 1 sp 1 gp Net A Martial Ranged weapon. 1d0 slashing damage. Range: 5/15. (Thrown: 5/15.) Properties: Thrown, Special
A Large or smaller creature hit by a net is restrained until it is freed. A net has no effect on creatures that are formless, or creatures that are Huge or larger. A creature can use its action to make a DC 10 Strength check, freeing itself or another creature within its reach on a success. Dealing 5 slashing damage to the net (AC 10) also frees the creature without harming it, ending the effect and destroying the net.
3 lbs.
1 2 gp 2 sp 2 gp Pot, iron 10 lbs.
1 54 gp 50 gp Scale Mail Medium armour. Base AC: 14 + Dex modifier (max 2). Gives disadvantage to stealth checks. 45 lbs.
1 27 gp 25 gp Shortbow A Simple Ranged weapon. 1d6 piercing damage. Range: 80/320. Properties: Ammunition, Two-Handed 2 lbs.
4 2 gp 2 sp 2 gp Shovel 5 lbs.
1 1 gp 1 sp 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.
1 1 sp 1 cp 1 sp Spike, iron 5 lbs.
1 16 gp 15 gp Warhammer A Martial Melee weapon. 1d8 bludgeoning damage. (Two-handed: 1d10 + Bludgeoning damage.) Range: 5. Properties: Versatile 2 lbs.

Note

  • Blacksmiths can hired to repair and craft weapons, armor and tools. Crafting an item takes one day per 5gp of the item cost.
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