Seymour's Apothecary

99 year old Human construction, medium sized

Location: Northheath Town

Owned by: Selena Seymour

The door on this cottage has been painted grey. A symbol in the shape of a lamp hangs over the doorway. Tables are stacked with glassware, vials of liquid, and boxes of herbs. There is in no discernable order to be seen but the owner seems to know where everything is, moving around and working without pause or delay.

Occupants

Name Role Age Gender Race Description
Clyde Nash Druid 36 Male Human He is an adult human with amber eyes, very short strawberry hair, a full beard, and light pink skin.
Fannie Nash Housekeeper 36 Female Human She is an adult human with one amber eye (her right is covered by an eye-patch), strawberry hair in a bun, and light pink skin.
Godfrey Seymour the 2nd 0 Male Human He is an infant human with brown eyes, wisps of black hair, and dark brown skin.
Osbert Seymour Housekeeper 26 Male Human He is an adult human with brown eyes, black hair worn in a rounded bowl cut, a full beard, and dark brown skin.
Oscar Jordan the 2nd Druid 20 Male Human He is an adult human with grey eyes, short curly strawberry hair, a clean shaven face, and light pink skin.
Selena Seymour Arch-Druid 29 Female Human She is an adult human with amber eyes, red and grey streaked hair in a bun, and light pink skin.
Wilhelmina Nash 3 Female Human She is a human child with amber eyes, strawberry hair in a plait, and light pink skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 101% and 103% of their base value.

Available Price Value Item Rarity Description
1 2,000 gp 1,920 gp Oil of etherealness rare Beads of this cloudy gray oil form on the outside of its container and quickly evaporate. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of the spell for 1 hour.
2 200 gp 200 gp Potion of animal friendship uncommon When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair.
2 150 gp 150 gp Potion of greater healing uncommon You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 270 gp 270 gp Potion of growth uncommon When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process.
2 51 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 460 gp 450 gp Potion of superior healing rare You regain 8d8 + 8 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 190 gp 180 gp Potion of water breathing uncommon You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it.
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