Emily's Apothecary
12 year old Human construction, medium sized
Location: Northheath Town
Owned by: Emily Fullo
A half-timbered house. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Emily Fullo | Arch-Druid | 46 | Female | Human | She is an adult human with hazel eyes, long curly dark-brown hair, and dark brown skin. |
| Godfrey Seymour the 2nd | Arch-Druid's Apprentice | 12 | Male | Human | He is an adolescent human with brown eyes, black hair in braids, and dark brown skin. |
| Louis Swan | Arch-Druid's Apprentice | 16 | Male | Human | He is an adolescent human with brown eyes, short black hair, and dark brown skin. |
| Nancy Fullo | Housekeeper | 35 | Female | Human | She is an adult human with amber eyes (behind a pair of spectacles), short dark-brown hair, and medium brown skin. |
| Toly Flysp the 2nd | Arch-Druid's Apprentice | 17 | Male | Human | He is an adolescent human with amber eyes, dark-brown hair in a plait, and light brown skin. |
Family Tree
- Emily Fullo (♀/46) + Nancy Fullo nee Flysp (♀/35/Emily's wife)
Items for sale
At this location, items are priced between 88% and 102% of their base value.
| Available | Price | Value | Item | Rarity | Description |
|---|---|---|---|---|---|
| 1 | 950 gp | 960 gp | Potion of clairvoyance | rare | When you drink this potion, you gain the effect of the spell. An eyeball bobs in this yellowish liquid but vanishes when the potion is opened. |
| 1 | 280 gp | 300 gp | Potion of gaseous form | rare | When you drink this potion, you gain the effect of the spell for 1 hour (no concentration required) or until you end the effect as a bonus action. This potion's container seems to hold fog that moves and pours like water. |
| 1 | 1,800 gp | 2,000 gp | Potion of giant strength (frost or stone giant) | rare | When you drink this potion, your Strength score changes to 23 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect. |
| 4 | 46 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
| 1 | 90 gp | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |
| 2 | 300 gp | 300 gp | Potion of resistance | uncommon | When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder. |
| 2 | 180 gp | 180 gp | Potion of water breathing | uncommon | You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it. |