Gorbulns' Apothecary

495 year old Human construction, medium sized

Location: Hoygate

Owned by: Gorbulns Richard

The window frames on this half-timbered cottage has been painted black. A map of Hoygate is framed on one wall. A bead curtain separates the area where customers are served, from a stock room where herbs and chemicals are mixed.

Occupants

Name Role Age Gender Race Description
Dionisia Hewitt Arch-Druid's Apprentice 17 Female Human She is an adolescent human with grey eyes, auburn hair in a bun, and light brown skin.
Elsie Newell Arch-Druid's Apprentice 16 Female Human She is an adolescent human with grey eyes, dyed brown hair in a bun, and light pink skin.
Francis Richard Housekeeper 43 Male Human He is an adult human with grey eyes, very short auburn hair, a clean shaven face, and light brown skin.
Gillebertus Reeves Housekeeper 36 Male Human He is an adult human with amber eyes, scruffy dyed red hair, stubble, and olive skin.
Gorbulns Richard Arch-Druid 56 Male Human He is an elderly human with brown eyes, a black quiff, a big bushy beard, and medium brown skin.
Harriett Richard Housekeeper 19 Female Human She is an adult human with amber eyes, scruffy dark-brown and grey streaked hair, and medium brown skin.
Hephzibah Reeves Housekeeper 36 Female Human She is an adult human with amber eyes, long flowing black hair, and medium brown skin.
Julius Tavrurt Arch-Druid's Apprentice 16 Male Human He is an adolescent human with hazel eyes, light-brown hair in a bun, and medium brown skin.
Marion Reeves 0 Female Human She is an infant human with hazel eyes, wisps of dark-brown hair, and medium brown skin.
Phillis Holland Arch-Druid's Apprentice 12 Female Human She is an adolescent human with hazel eyes, scruffy dark-brown hair, and dark brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 81% and 115% of their base value.

Available Price Value Item Rarity Description
1 170 gp 180 gp Potion of climbing common When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors.
2 2,600 gp 3,000 gp Potion of giant strength (fire giant) rare When you drink this potion, your Strength score changes to 25 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect.
1 1,800 gp 2,000 gp Potion of giant strength (frost or stone giant) rare When you drink this potion, your Strength score changes to 23 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect.
1 150 gp 150 gp Potion of greater healing uncommon You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
3 48 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 400 gp 450 gp Potion of mind reading rare When you drink this potion, you gain the effect of the spell (save DC 13). The potion's dense, purple liquid has an ovoid cloud of pink floating in it.
2 110 gp 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
1 320 gp 300 gp Potion of resistance uncommon When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder.
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