Ineldal's Elucidated Magic Trinkets Emporium

606 year old Elf construction, small sized

Location: Vanndis Town

Owned by: Ineldal the First

Built into a living tree, this small tree house is accessed by a rope ladder. The dwelling also serves as a Magic Trinkets Emporium.

Occupants

Name Role Age Gender Race Description
Aredin Shopkeep's Apprentice 28 Female Elf She is an adolescent elf with grey eyes, light-brown hair in a plait, and light pink skin.
Galadmil the First Shopkeep's Assistant 488 Male Elf He is an adult elf with copper eyes, short curly brown hair, a clean shaven face, and medium brown skin.
Glorfinor the Second Housekeeper 314 Male Elf He is an adult elf with brown eyes, balding dark-brown hair, a clean shaven face, and medium brown skin.
Iminos Housekeeper 96 Male Elf He is an adolescent elf with copper eyes, short black hair in a side parting, and medium brown skin.
Ineldal the First Shopkeep 525 Female Elf She is an adult elf with one brown eye (her left is covered by an eye-patch), black hair in a plait, and medium brown skin.
Nimrooth the Second Housekeeper 278 Female Elf She is an adult elf with one grey eye (her right is closed and scarred), short curly dark-brown hair, and light brown skin.
Serinan the First Housekeeper 453 Female Elf She is an adult elf with brown eyes, dyed black hair in a plait, and black skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 103% and 117% of their base value.

Available Price Value Item Rarity Description Weight
1 Negotiable Giving amber mana fish uncommon A small fish carved of amber. A command word "thought" is scratched on the design. If you speak the word, if you are a spellcaster, you may cast one of your level 1 spells without spending a spell-slot. This property cannot be used again until after a long rest. After 100 days, the fish's property stops working. If the fish finds a new owner that has not owned it before, the property will work again.
1 Negotiable Lavish shoe of fortune uncommon This magical shoe fits any foot, and matches any outfit. If worn, when you click your heels together, the next attack roll, ability check or saving throw you make is with advantage. This property cannot be used again until after a long rest. After use, the item appears highly decorated and valuable for 6 hours.
1 460 gp 402 gp Mithral Splint uncommon Heavy armour. Base AC: 17. Requires Str 15 to wear. Gives disadvantage to stealth checks.

Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn't.
60 lbs.
1 Negotiable Unreliable fireworks of knock uncommon A bundle of 5 fireworks. When a firework is lit and allowed to explode, it unlocks the nearest locked door within 30 ft. This property cannot be used again until after a long rest. When the firework's property is used, roll a d20. On a 5 or below, it fails to work. The property cannot be used again until after a long rest.
1 Negotiable Warm purse of Guardian Naga disguise uncommon This magical purse is embroidered with spirals and swirls. When the final item is removed and the purse is empty a magical illusion disguises you as a Guardian Naga for 10 minutes. You don't gain any of its abilities. The illusion ends for if you attack, cast a spell, or make physical contact with another creature. This property cannot be used again until after a long rest. The pouch is warm to the touch.

Note

  • The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.
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