Tailur's Arcane Apothecary

156 year old Human construction, large sized

Location: Hornstead Town

Owned by: Catherine Tailur

A large half-timbered house with a thatched roof. Tables are stacked with glassware, vials of liquid, and boxes of herbs. There is in no discernable order to be seen but the owner seems to know where everything is, moving around and working without pause or delay.

Occupants

Name Role Age Gender Race Description
Alec Gibson Arch-Druid's Apprentice 18 Male Human He is an adolescent human with hazel eyes, a shaved head, and medium brown skin.
Allen Tailur the 2nd 3 Male Human He is a human child with green eyes, shoulder-length blond hair, and light pink skin.
Catherine Tailur Arch-Druid 37 Female Human She is an adult human with green eyes, light-brown hair in a ponytail, and olive skin.
Isabella Tailur Housekeeper 33 Female Human She is an adult human with green eyes, long styled light-brown hair, and olive skin.
Jesse Diggleblower the 2nd Arch-Druid's Apprentice 12 Male Human He is an adolescent human with brown eyes, short curly black hair, and dark brown skin.
Josephine Nelson Arch-Druid's Apprentice 15 Female Human She is an adolescent human with grey eyes, strawberry hair in a ponytail, and olive skin.
Lionel Tailur Housekeeper 38 Male Human He is an adult human with amber eyes, scruffy black hair, a big bushy beard, and medium brown skin.
Luther Tailur Housekeeper 42 Male Human He is an adult human with blue eyes, short blond hair, a clean shaven face, and light pink skin.
Ray Gibson 59 Male Human He is an elderly human with hazel eyes, very short white hair, a pencil moustache, and medium brown skin.
Sallie Reeves Arch-Druid's Apprentice 16 Female Human She is an adolescent human with blue eyes, long blond hair with a fringe cut, and light pink skin.
Tamar Tailur 3 Female Human She is a human child with green eyes, light-brown hair in a bun, and olive skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 106% and 117% of their base value.

Available Price Value Item Rarity Description
1 530 gp 480 gp Oil of slipperiness uncommon This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours.
1 98 gp 90 gp Philter of love uncommon The next time you see a creature within 10 minutes after drinking this philter, you become charmed by that creature for 1 hour. If the creature is of a species and gender you are normally attracted to, you regard it as your true love while you are charmed. This potion's rose-hued, effervescent liquid contains one easy-to-miss bubble shaped like a heart.
2 200 gp 180 gp Potion of climbing common When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors.
1 570 gp 500 gp Potion of flying very rare When you drink this potion, you gain a flying speed equal to your walking speed for 1 hour and can hover. If you're in the air when the potion wears off, you fall unless you have some other means of staying aloft. This potion's clear liquid floats at the top of its container and has cloudy white impurities drifting in it.
1 580 gp 500 gp Potion of giant strength (hill giant) uncommon When you drink this potion, your Strength score changes to 21 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect.
1 160 gp 150 gp Potion of greater healing uncommon You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
2 310 gp 270 gp Potion of growth uncommon When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process.
3 57 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 120 gp 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
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